A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.
- Formerly glutock
- Posts: 176
- Joined: Sat Aug 15, 2015 3:42 pm
- Location: France
M_Tee wrote: ↑
Sun May 17, 2020 3:17 am
Could something like Broke Studios' wifi adapter be used to store the data server side?
Sure, you could save directly on the wifi chip flash memory or on a remote server.
However, for this kind of game, additional wram would help a lot.