Nesdemia - game about covid

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Nesdemia - game about covid

Post by RJM » Mon Jul 27, 2020 12:35 pm

Hello all.

It's my first post on this forum, but I've been reading you for quite some time now and I've found many useful advices - big thanks to all of you!

When the whole lockdown happened I started this little side project called Nesdemia ( it's a working title ): I would like to release it in the future for free, but with optional donations to covid relief charities.

It's my very first NES game and I'm also quite new to assembly programming in general, but I have couple years of experience programming in Python and Java.
Idea here is that you're a little leukocyte trying to defend your host from coronaviruses.
You can use different powerups to avoid / kill viruses. Each level brings slightly different objectives,
which you need to complete in a given time.
You also need to gather pills, which you would be later able to exchange for upgrades to your leucocyte ( not implemented yet! ).

I got it to a short playable 5 level demo stage: ... sdemia.nes.




I'm looking for talented people to help with graphics and musics. For now I'm thinking about nice game logo and an in game music theme. I will credit you in the game and I can pay you for contribution.

I'm trying to progress every week, but being working father of 3 little kids means that I don't have much free time left :)

Best regards,

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Re: Nesdemia - game about covid

Post by rox_midge » Mon Jul 27, 2020 5:48 pm

Not a bad little game. Ironically, I couldn't even get past the first level when playing on the "18 year old swimmer" difficulty, but wound up beating the game on the "65 year old smoker" difficulty.

The health seems to persist between levels, but you lose the powerups, which makes it a lot more difficult. The weapon-style pills also seem like they don't spawn very often at all, which (combined with the speed of the smart viruses) makes survival quite challenging.

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Re: Nesdemia - game about covid

Post by RJM » Tue Jul 28, 2020 12:24 am

Thanks for playing the game rox_midge! I'm very happy to see you've completed it :beer:
Game obviously lacks balance, but I want to focus on it later on. For now I want to add more content.

As you saw difficulty level doesn't matter right now, it does not affect the game.
This is an old concept, that I had added into the game and realized it didn't make much sense.
I'll remove it from the menu completely in the future.

My idea for power ups is to increase spawning frequency, when player buys luck upgrade.
Adding the shop in between levels, where you can buy things for pills is next on my todo list.

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Re: Nesdemia - game about covid

Post by sdm2 » Tue Jul 28, 2020 12:09 pm

Trzymam kciuki za kolejne projekty na NES. Mam nadzieję będą następne? ;)

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Re: Nesdemia - game about covid

Post by tepples » Tue Jul 28, 2020 5:31 pm

Translated from Polish by Google:

I keep my fingers crossed for the next NES projects. I hope there will be more?

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Re: Nesdemia - game about covid

Post by RJM » Wed Jul 29, 2020 9:35 am

Thanks, but I first want to finish this one ;). Btw. I'm also Polish :)

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Re: Nesdemia - game about covid

Post by aiko1125 » Wed Aug 12, 2020 3:19 pm

This is the most strange idea for a game, that somehow works splendidly!
My scheme for world domination has faild!

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Re: Nesdemia - game about covid

Post by Bregalad » Thu Aug 13, 2020 2:10 pm

Oh, I was expecting a game where you are a covid-infected person and your goal is to infect as many other people as possible.
Someone in the universe HAD to made such a game, right ?

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Re: Nesdemia - game about covid

Post by IRSUP2a03 » Thu Aug 20, 2020 6:38 pm

Perhaps I could make a neat little intro tune, or title screen.
I'M A DUDE! - Ed

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