Announcing: Yar's Revenge NES Clone
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I have not "finished" the game to my satisfaction. I consider it a "playable prototype". However, I don't have the time to finish it. Sooner or later I'm going to clean up the source a little, change the name and then open-source it with a license suitable for allowing its inclusion into a multi-cart. But, I don't really have the time right now to make those changes either .
- rainwarrior
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Re: Announcing: Yar's Revenge NES Clone
Tepples, that is awesome! Looks Atari 2600ish.
- nintendo2600
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Re: Announcing: Yar's Revenge NES Clone
The 2600 couldn't do that but the 7800 might have been able.clueless wrote:Tepples, that is awesome! Looks Atari 2600ish.
- weaponepsilon
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Re: Announcing: Yar's Revenge NES Clone
You should finish it. I look at that MGC cart and wonder whatever happened to the project.
Re: Announcing: Yar's Revenge NES Clone
I got bogged down in the sound engine.
I have a day job.
I do side work for $$$.
I have two children now (both born after the MGC 2011)
I have been considering open-sourcing the game, so that it can be included on multi-carts. I wanted to fix the sound code first, but never have the time. Any free time that I have I spend on my side project (it is hard to do time-consuming fun stuff for no revenue when other projects that I have do generate revenue). However, I don't want the game to die. I'll think of something...
I have a day job.
I do side work for $$$.
I have two children now (both born after the MGC 2011)
I have been considering open-sourcing the game, so that it can be included on multi-carts. I wanted to fix the sound code first, but never have the time. Any free time that I have I spend on my side project (it is hard to do time-consuming fun stuff for no revenue when other projects that I have do generate revenue). However, I don't want the game to die. I'll think of something...
- weaponepsilon
- Posts: 5
- Joined: Mon Apr 04, 2011 5:57 pm
- Location: Minnesota
Re: Announcing: Yar's Revenge NES Clone
I respect that. I went through two jobs (three really) since then, kid went up a few grades, and opened a business. On a tangent, I have a serious bulk of EEPROMs and RAM, plus a bunch of processors, IC's and what not. What types of those do you guys use in your burning and production work?