ADK Neo-Geo music driver dissection

Discussion of development of software for any "obsolete" computer or video game system.
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ADK Neo-Geo music driver dissection

Post by ccovell » Tue Oct 25, 2016 7:03 am

Hi, in case anyone's interested, I spent an enjoyable summer figuring out some parts of ADK's sound driver for their various Neo-Geo games, doing a disassembly, and making MML conversion tools.


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Re: ADK Neo-Geo music driver dissection

Post by freem » Tue Oct 25, 2016 7:52 am

This is very cool stuff! I didn't realize the ADK driver had MML out there in plaintext... I probably should've looked closer. :s

(also my homebrew sound driver sucks for a number of reasons but I won't get into that here :p)

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