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PostPosted: Tue Oct 25, 2016 7:03 am 
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Joined: Sun Mar 19, 2006 9:44 pm
Posts: 899
Location: Japan
Hi, in case anyone's interested, I spent an enjoyable summer figuring out some parts of ADK's sound driver for their various Neo-Geo games, doing a disassembly, and making MML conversion tools.

link: http://www.chrismcovell.com/ADKMML.html

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PostPosted: Tue Oct 25, 2016 7:52 am 
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Joined: Mon Oct 01, 2012 3:47 pm
Posts: 151
Location: freemland (NTSC-U)
This is very cool stuff! I didn't realize the ADK driver had MML out there in plaintext... I probably should've looked closer. :s

(also my homebrew sound driver sucks for a number of reasons but I won't get into that here :p)


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