tomaitheous wrote:
Besides obscurity outside of Japan, it's also pretty expensive to collect for. Yeah, that aside, there's emulation. You don't use emulation?
I did give PCE games a try, and although I didn't think they were bad, none caught my attention for more than a few minutes. I still think it's an interesting system, but I wasn't able to develop a personal connection with it like I did with SEGA's and Nintendo's 8 and 16-bit machines.
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But I wouldn't call it SMS like.
Definitely not as a whole, it's just that during the limited experience I had with the system, many of the games felt to me like better looking Famicom games, which is something that can also be said about some SMS games. I know that the PCE is much more capable than the SMS, but I didn't see that power being used very often.
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Except for some late gen SMS games, SMS games are pretty 8bit in design and feel.
True, but the late games are the ones that made an impression on me, so I can't help thinking about them first. Games like Astérix and the Great Rescue, Deep Duck Trouble, Chuck Rock II, Daffy Duck in Hollywood, Aladdin, Cheese Cat-Astrophe, Gunstar Heroes (this might be GG only, but still), Masters of Combat, and so on, are damn impressive for an 8-bit console, and definitely comparable to PCE titles.
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Some late gen SMS games, like some late gen NES games, feel closer to early 16bit stuff (or SNES games, minus the fancy graphics.
Being an artist, graphics is the first thing I'm going to compare, so I find it kinda hard to consider NES games comparable to early 16-bit stuff, due to the extremely low color count. Some of the games that I personally feel that get close are Sword Master, Astyanax, Moon Crystal (mainly for the cutscenes and smooth animations) and Bucky O'Hare. There are probably others I couldn't think of right now.
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Top tier SMS games are no where close to top tier PCE games.
Probably not.
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Top tier SMS games don't even equate mid tier stuff on the PCE.
That I don't know. The PCE looks pretty cool, but from what I've seen, there are lots of questionable games, and games with uninteresting graphics. For a system with so many palettes, I find it surprising how hard it is to find PCE games with outstanding graphics... Most games I see look just OK, compared to a lot of incredible stuff you can find on Genesis and SNES, but not because of hardware restrictions, probably just lack of talented artists (and lack of third-party developers to add variety and raise the bar). The SMS also has trouble breaking that graphical threshold, because of both hardware and talent, but the final result is that I end up seeing some similarities between it and the PCE. Not a whole lot like they're equivalent in every way, but still somewhat similar depending on the games I'm looking at.