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 Post subject: Forest Scene (WIP)
PostPosted: Tue Sep 04, 2018 2:52 pm 
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Joined: Fri Sep 11, 2015 10:39 am
Posts: 126
I'm working on a forest scene. I've only got the dirt tiles made so far, but I'm sharing it because I'd like some feedback.
Please critique it openly; I welcome all feedback. Tell me what's wrong; make me cry.
I already see dozens of errors, but I've been staring at it too long so I can't tell what are the ones other people are going to notice too.

I'm going for something about the capabilities of the SNES. I'm not actually counting the tiles, but I'm trying to keep the tile-count down, and I've been constricting them to 8x8 tiles in 16x16 chunks.

Main character sprite included.
Image


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 Post subject: Re: Forest Scene (WIP)
PostPosted: Tue Sep 04, 2018 5:02 pm 
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It looks acceptable, but if you want criticism I think the color gradients can be balanced a little more. Some shades are too close or too far from eachother.


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 Post subject: Re: Forest Scene (WIP)
PostPosted: Tue Sep 04, 2018 7:13 pm 
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Joined: Wed Sep 21, 2016 8:55 am
Posts: 83
Location: Calgary.Alberta,Canada
Those trees are beautiful and very realistic :) ,seriously though I wish I could pixel like that,looks good to me.


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 Post subject: Re: Forest Scene (WIP)
PostPosted: Tue Sep 04, 2018 7:53 pm 
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Joined: Thu Oct 26, 2017 12:29 pm
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Looking good so far.

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 Post subject: Re: Forest Scene (WIP)
PostPosted: Wed Oct 03, 2018 5:55 pm 
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Joined: Fri Sep 11, 2015 10:39 am
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So I already knew I wasn't going to have much time these last couple weeks, so I decided to make some water instead of starting on the trees.

Here's a sample with a water tile:
Image

And here it is a detail with the water animated:
Image
It uses three frames, but they are offset which makes the animation six frames long.

By the way, while this is a work-in-progress, I would appreciate it if you critiqued the art as if it were a finished product; (barring the obvious placeholder elements of course,) because I'm generally not planning on going back and revising any of this if nobody seems to notice any flaws.


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 Post subject: Re: Forest Scene (WIP)
PostPosted: Wed Oct 03, 2018 6:15 pm 
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Joined: Thu Aug 20, 2015 3:09 am
Posts: 424
That water animation looks a little too... bouncy. Not enough of an artist to suggest a fix, other than slowing it down a bit.

The ground tiles are also awfully sharp, and could use a bit of rounding like the background tiles, if that's possible in your setup.


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 Post subject: Re: Forest Scene (WIP)
PostPosted: Thu Oct 04, 2018 1:40 am 
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Joined: Tue Oct 06, 2015 10:16 am
Posts: 857
Yes, the water is far too fast. It looks like a rapid killer stream.


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