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1. NO BLATANT PIRACY. This includes reproducing homebrew less than 10 years old, with the exception of free software.
2. No advertising your reproductions, with the exception of free software.
3. Be nice. See RFC 1855 if you aren't sure what this means.



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PostPosted: Sat Nov 12, 2016 4:30 pm 
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Location: -29.794229 -55.795374
This is my first repro done from an original NES game.
So, I took some special care... :)
I used some 80 pin IDE cable's wire, routed under the IC.
This is the final result, almost invisible rework:
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File comment: Upper view
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IMG_2062.JPG [ 1.32 MiB | Viewed 526 times ]


The original game was a copy of Win, Lose or Draw.
Now it's Bionic Commando, with the uncensor patch applied.
The game was sooo skinky that I thought it was stored under a corpse!! :shock:
I had to disassemble and wash the case many times to make the strong odour run away.


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PostPosted: Sun Nov 13, 2016 2:16 am 
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Location: Seattle
Impressively done!

Now I'm wondering what "game" AMIBIOS would be ;)


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PostPosted: Sun Nov 13, 2016 5:20 am 
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Location: NE Indiana, USA (NTSC)
Especially if it has a POST screen.


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PostPosted: Sun Nov 13, 2016 6:34 am 
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Thanks!!
I still have many, many, many other things to learn, it's just a small start.
Thanks to you guys, I now have a little more knowledge!! :beer:
I'm just trying to avoid the infamous rat's nest I've been building latelly, but sometimes it's just not possible.

Maybe the game would be a cheap Michael Jackson's Moonwalker knockoff...
The lyrics of Smooth Criminal would sing: "AMIBIOS are you OK?" or just AMI for short... :P

Nice POST screen, Tepples!!
Ever tought of doing some NES PC stuff??
I guess not much would be possible... most things are already done with these famiclones.
Maybe a Megadrive would be a better "PC"??
Or not, because even a PS2 running Linux is not that great... :-(

Wish the POST screen was seem on the donor board that had the bios slaughtered to do this: a M810!!
The manufacturer here is known as PC Cheetos!!
It even gave me some white hair strands...
Guess I'm just getting old... should won the lottery soon and get retired! :lol:


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PostPosted: Sun Nov 13, 2016 8:57 am 
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Location: NE Indiana, USA (NTSC)
Fisher wrote:
Nice POST screen, Tepples!!
Ever tought of doing some NES PC stuff??

Yes, but first I'd need tpw_rules to finish the PS/2 keyboard and mouse to NES adapter project that he started several years ago. If you know someone else interested in an MCU project, go ahead and start a new topic about it.

Quote:
Maybe a Megadrive would be a better "PC"??

Someone ported Mac OS 7 to it, with the Sega CD emulating a SCSI CD and the 32X doing the frame buffer.


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PostPosted: Sun Nov 13, 2016 9:38 am 
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Location: Rio de Janeiro - Brazil
tepples wrote:
Someone ported Mac OS 7 to it, with the Sega CD emulating a SCSI CD and the 32X doing the frame buffer.

Is this any more real than his NES DVD Player that could run Sonic 2?


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PostPosted: Sun Nov 13, 2016 1:56 pm 
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Well... that OSX stuff seems fake, unfortunatelly :-(

I've played Cityville on a PS2 running Linux a couple of years ago.
It's being used as a dumb terminal connected on a PC, nothing speciall.
This thing saved me a trip to my older work once or twice...
I ssh'ed there and fixed a small proxy problem, from the PS2. 8-)

I think the network driver does not use DMA.
The video acceleration seems next to nonexistent too.
But cool!! For a year 2000, circa 300Mhz machine with 32MB of RAM running Linux that's fine.
I just wish the video and network driver were a bit more optimised. :cry:

tepples wrote:
Yes, but first I'd need tpw_rules to finish the PS/2 keyboard and mouse to NES adapter project

Well, I've found some interesting thing about using a keyboard to NES.
Maybe that could be usefull...
I really like MCU's projects!
Unfortunatelly, for now they're just a little out of my reach. :cry:


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PostPosted: Mon Nov 14, 2016 7:38 pm 
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Well...
Looks like I just talked too soon...
The game has a problem, and a very weird one! :cry:

Before assembling, I just played up to stage 2.
Today I got some free time and was going to try to finish it.
The game started to lock. Seems random to me.

Tried the Game genie on it, if I press start and wait, the title screen starts to appear and the game locks.
If power cycle and press start twice, the title skips the animation and shows up, but when I try to start the game I get a black screen.

I tried the Holy Diver Batman using a piggyback memory and it ran fine, no errors detected.
Made some continuity test on the reworked and suspicious connections and found it to be OK.

Have someone else tried this patch on real hardware before?
I think my problem can be even the patch or a defective flash.
Any suggestions?

Thanks in advance.


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