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Kayumba
- Posts: 113
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Post
by Kayumba » Tue Feb 02, 2021 12:36 pm
Hello,
Can somebody share schematic diagram for 32Mbit Multirom EPROM 2in1 ?
I tried to use 74HC74 flip-flop chip for 2 games x 16Mbit with this diagram but it doesn't work.
I use method of combine two files with command line "copy /b"
Thank for help.

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Kayumba
- Posts: 113
- Joined: Sun Mar 01, 2020 2:36 am
Post
by Kayumba » Wed Feb 03, 2021 7:14 am
So, if i get right...
- For 2X16mbit on one 322 eprom: use adress pin A21
- For 4X8mbit on one 322 eprom: use adress pin A21 and A20
Is that right?
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poorstudenthobbyist
- Posts: 222
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Post
by poorstudenthobbyist » Wed Feb 03, 2021 8:49 am
Technically A20 and A19, since it's a 16-bit databus, but yep the highest address pins.
Check out my website for NES, SNES, and Genesis tutorials
here. And visit my store for some custom tools and boards for making games
here.
You can also
follow me on Twitter for infrequent updates and bad jokes!
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Kayumba
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Post
by Kayumba » Wed Feb 03, 2021 4:07 pm
poorstudenthobbyist wrote: ↑Wed Feb 03, 2021 8:49 am
Technically A20 and A19, since it's a 16-bit databus, but yep the highest address pins.
Why technically ?
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lidnariq
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- Location: Seattle
Post
by lidnariq » Wed Feb 03, 2021 4:13 pm
The datasheet for the 27C322 calls those pins A19 and A20.
But in a machine using a 68000, those same pins are connected to 68k A20 and A21.
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Kayumba
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Post
by Kayumba » Wed Feb 03, 2021 7:18 pm
lidnariq wrote: ↑Wed Feb 03, 2021 4:13 pm
The datasheet for the 27C322 calls those pins A19 and A20.
But in a machine using a 68000, those same pins are connected to 68k A20 and A21.
I tried to do for 4in1 (4x8Mbit) like that, but it's doesn't work ...
Why? Is there something wrong?
For LoROM :
A21=> pin 42 (27C322)
A20=> pin 1 (27C322)

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lidnariq
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by lidnariq » Wed Feb 03, 2021 7:38 pm

- crop_38ce5c6eae8cf7c71d7ed38bd2f56285.jpg (14.85 KiB) Viewed 2219 times
Uh. You might to look more closely at what you wrote.
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Kayumba
- Posts: 113
- Joined: Sun Mar 01, 2020 2:36 am
Post
by Kayumba » Thu Feb 04, 2021 6:01 am
lidnariq wrote: ↑Wed Feb 03, 2021 7:38 pm
crop_38ce5c6eae8cf7c71d7ed38bd2f56285.jpg
Uh. You might to look more closely at what you wrote.
Thats why it not working
Here is corrected visual schematic for
27C322 LoROM / HiROM with
74HC74 flip-flop chip:
How about SAVES ?
Will it works to save game progress ?
If for example, I have one file with 2 games that each of ONE need SRAM 6264 (8kB), can I keep ONE SRAM 6264 for two games?
Or better to put bigger SRAM, like 62256 ?
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Kayumba
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Post
by Kayumba » Tue Feb 09, 2021 5:42 pm
I I will use 2in1 multirom,
How to do if both 2 games will using 64K SRAM CHIP ?
Will it work with one ?
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poorstudenthobbyist
- Posts: 222
- Joined: Fri Jun 24, 2016 4:20 pm
Post
by poorstudenthobbyist » Tue Feb 09, 2021 5:49 pm
Apply the same method in the multicart article to the SRAM. It holds data in the same way as a ROM does (it just gets erased if power is removed).
Check out my website for NES, SNES, and Genesis tutorials
here. And visit my store for some custom tools and boards for making games
here.
You can also
follow me on Twitter for infrequent updates and bad jokes!
-
Kayumba
- Posts: 113
- Joined: Sun Mar 01, 2020 2:36 am
Post
by Kayumba » Tue Feb 09, 2021 5:58 pm
poorstudenthobbyist wrote: ↑Tue Feb 09, 2021 5:49 pm
Apply the same method in the multicart article to the SRAM. It holds data in the same way as a ROM does (it just gets erased if power is removed).
Ok,
but Will it be good enough one SRAM 64 for two games that each one need 64 ?
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poorstudenthobbyist
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- Joined: Fri Jun 24, 2016 4:20 pm
Post
by poorstudenthobbyist » Tue Feb 09, 2021 6:14 pm
Can you put two 32Mbit ROMs on one 27C322?
Check out my website for NES, SNES, and Genesis tutorials
here. And visit my store for some custom tools and boards for making games
here.
You can also
follow me on Twitter for infrequent updates and bad jokes!
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Kayumba
- Posts: 113
- Joined: Sun Mar 01, 2020 2:36 am
Post
by Kayumba » Tue Feb 09, 2021 6:19 pm
No.
I talking about 2 games x 16Mbit = 32 Mbit (27C322 Multirom)
But each 16Mbit game need 6264 SRAM.
If on my board I will keep one 6264 SRAM, I dont know how each game will save data, will it be good enough space for each one?