Delete me!

A place that you can discuss reproduction of classic titles or "licensed-for-reproduction" homebrew for personal use.

Moderators: B00daW, Moderators

Forum rules
1. NO BLATANT PIRACY. This includes reproducing homebrew less than 10 years old, with the exception of free software.
2. No advertising your reproductions, with the exception of free software.
3. Be nice. See RFC 1855 if you aren't sure what this means.
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guitarzombie
Posts: 164
Joined: Sat Dec 07, 2013 6:18 pm

Delete me!

Post by guitarzombie » Thu Feb 02, 2017 1:46 pm

DELETE!
Last edited by guitarzombie on Mon Feb 13, 2017 5:16 pm, edited 2 times in total.

guitarzombie
Posts: 164
Joined: Sat Dec 07, 2013 6:18 pm

Re: Crisis force. Vrc4 ram issue?

Post by guitarzombie » Fri Feb 10, 2017 1:21 pm

Well update, Im sure it was the 6116 ram I was using...

So I got a MB8416 200ns. Shouldn't be an issue cuz I saw some games used PRAM up to 200ns... and it doesnt work.

I think I needed MB8416A... ugh. So uh, yeah.

guitarzombie
Posts: 164
Joined: Sat Dec 07, 2013 6:18 pm

Re: Crisis force. *EDIT* Not ram, the hell is going on?

Post by guitarzombie » Mon Feb 13, 2017 5:05 pm

Updated unfortunately

krzysiobal
Posts: 589
Joined: Sun Jun 12, 2011 12:06 pm
Location: Poland

Re: Delete me!

Post by krzysiobal » Tue Jul 11, 2017 10:23 am

I have no idea what this subject was about, but indeed 6116 RAM (without any other markings) might be slow enough to cause troubles when placed as VRAM.

It was used as VRAM in one of my FAmiclones. This console was running all games correctly except one game - Doki Doki Yuuenchi - this game has CHR-ROM. The graphics was totally garbled, just like there was continous bus conflict. When I switched VRAM with WRAM in the console (WRAM was from different manufacturer), all problems were solved. So this 6116 could be too slow to turn off in proper time.

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