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 Post subject: MadNESs
PostPosted: Fri Apr 15, 2016 12:54 pm 
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Last year I was starting this project, just to see if it was possible. Coding a NES emulator in .NET using C# and DirectX. Obviously others had done it but I wanted to try myself. Earlier I've coded "A/NES" on AmigaOS but it's obviously something entirely different coding in 680x0 assembly language on a 50MHz CPU compared to C# on a multicore Windows PC. :)
The NES has fascinated me since the 80's since me and my brother got one! My emulatorinterest was discovered when Nesticle was released back in the days (I actually used a PC emulator on my old Amiga to be able to run Nesticle). :)

Anyway, my goal with this project is to make a NES emulator I like. :) There are soo many skilled people out there coding NES-emulators that are simply awesome in terms of compability and features. However I think some of them might lack in other areas. I simply want to do it my way and I also want to focus on the retro-experience a bit more than other emulators do it.

It's a pretty huge task for me, and it's simply madness! And that's what I'm naming my emulator:
MadNESs! :)

A download link will follow in a few days, so stay tuned if you're interested. I'm currently in somekind of alpha-state but I need to get something released instead of adding more and more stuff. :)

Until then, feel free to check out my screenshots.

EDIT: Uploaded the first alpha-version to my website: http://madness.goondocks.se


Attachments:
File comment: A nice crashscreen (that might look somewhat familiar for some users) if something goes wrong with the emulation. :)
mad3.png
mad3.png [ 28.33 KiB | Viewed 1897 times ]
File comment: Custom retro-filerequesters (if you want). I've got lots and lots of ideas here..
mad2.png
mad2.png [ 13.44 KiB | Viewed 1897 times ]
File comment: The bootupscreen brings you a nice retro starfield scroller with a familiar logo (not sure if I dare to have that logo in the end but still.. :))
mad1.png
mad1.png [ 25.32 KiB | Viewed 1897 times ]

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http://nes.goondocks.se/


Last edited by oRBIT2002 on Wed Apr 27, 2016 11:12 am, edited 1 time in total.
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 Post subject: Re: MadNESs
PostPosted: Sat Apr 23, 2016 12:59 am 
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I've posted the first alpha-release on my website now, http://nes.goondocks.se for those that are interested.

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 Post subject: Re: MadNESs
PostPosted: Sat Apr 23, 2016 8:17 am 
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Quote:
File comment: A nice crashscreen (that might look somewhat familiar for some users) if something goes wrong with the emulation. :)

What, no "Guru Meditation"? :)

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 Post subject: Re: MadNESs
PostPosted: Sat Apr 23, 2016 12:55 pm 
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My "guru meditation" box has been temporarily removed until I'm completely happy with it.. :)

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 Post subject: Re: MadNESs
PostPosted: Sun Apr 24, 2016 9:58 am 
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I think there was another emulator named MadNes a long time ago.

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 Post subject: Re: MadNESs
PostPosted: Sun Apr 24, 2016 2:26 pm 
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Dwedit wrote:
I think there was another emulator named MadNes a long time ago.

I remember. :) Dated 1998.
Quote:
madNES
NES emulator
by Roberto Rosario
email: skeletor@iname.com
homepage: http://members.tripod.com/~r_rosario/madnes.htm


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 Post subject: Re: MadNESs
PostPosted: Mon Apr 25, 2016 1:11 pm 
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Dwedit wrote:
I think there was another emulator named MadNes a long time ago.


It might have been coded by Alfred E. Newman.


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 Post subject: Re: MadNESs
PostPosted: Wed Apr 27, 2016 11:14 am 
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I actually googled a bit before choosing "MadNESs" but couldn't find any existing emulator that used it.. But I use an additional "s" anyway so.. :)

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 Post subject: Re: MadNESs
PostPosted: Wed Apr 27, 2016 3:19 pm 
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oRBIT2002 wrote:
I actually googled a bit before choosing "MadNESs" but couldn't find any existing emulator that used it.. But I use an additional "s" anyway so.. :)

I used Zophar's Domain. ^_^;;


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