|MMC5 Castlevania III - garbled castle first floor
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|Author:||colinvella [ Tue Jun 28, 2016 1:29 pm ]|
|Post subject:||Re: MMC5 Castlevania III - garbled castle first floor|
It's finally working!! Turned out that the problem was the badly handled interrupt disable in the CPU code + some subtle problems with the MMC5 IRQ counter.
Thanks to all for the guidance.. I wouldn't have done it without you!
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