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source code for importing NES levels?
http://forums.nesdev.com/viewtopic.php?f=3&t=15577
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Author:  rainwarrior [ Thu Feb 23, 2017 8:00 pm ]
Post subject:  Re: source code for importing NES levels?

vgmaps.com has a lot of map images from NES games.

If it has your game, as an alternative to trying to write an importer, maybe you could just enter the data by hand looking at these maps?

Or if your programmer knows how to handle images but not NES games, they might be able to write an importer that recognizes tiles from the image maps and imports them that way?

Author:  renegade74 [ Thu Feb 23, 2017 8:58 pm ]
Post subject:  Re: source code for importing NES levels?

thanks for this perspective rainwarrior ;)

yeah, my game is there...what program might they use to do this my friend?

Author:  rainwarrior [ Thu Feb 23, 2017 10:34 pm ]
Post subject:  Re: source code for importing NES levels?

renegade74 wrote:
what program might they use to do this my friend?

I said maybe they could write a program to do it. It was an alternative way to get the data that doesn't require any NES knowledge.

Author:  calima [ Fri Feb 24, 2017 6:01 am ]
Post subject:  Re: source code for importing NES levels?

I'm having deja vu:
viewtopic.php?f=5&t=15557

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