increment hex bytes with mouse wheel

Discuss emulation of the Nintendo Entertainment System and Famicom.

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Roni
Posts: 114
Joined: Fri Sep 26, 2008 7:55 pm
Location: Montreal
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Re: increment hex bytes with mouse wheel

Post by Roni »

WWWWHHHHHHHHHHHHHOOOOOOOOOOOAAAA thank you so much I am ecstatic. You have made my day this is amazing.

at first I thought there was a problem because I opened it in the zip file and saw this:
mesenerror.png
But I just dragged it into the program folder after renaming the original exe and everything worked. Thank you, your emulator is literally the best.

the only thing I might change would be making it change the hex nybble that's hilighted in yellow rather than the byte that the mouse hovers over, and making the key combo with Ctrl instead of Alt (or put it in the shortcuts tab of preferences). It's perfect.
Sour
Posts: 891
Joined: Sun Feb 07, 2016 6:16 pm

Re: increment hex bytes with mouse wheel

Post by Sour »

Just to let you know, I changed the key from alt to shift, to avoid the menu highlight problem you mentioned. So if you update to 0.9.5, you'll need to hold shift to get this behavior.
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