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Re: Submappers for VRC7, Bandai FCG, GNROM?

Posted: Mon Aug 20, 2018 10:44 am
by NewRisingSun
All right, that did it. It took me a few minutes figure out why simply returning 1 instead of 0 outside the transfer would freeze the games, until I noticed that the original emulation did not return 0 during the ACK phase either. This did not matter before when 0 was always returned outside the transfer phase, but now it does.