does anyone here uses nes_ntsc Blargg code?

Discuss emulation of the Nintendo Entertainment System and Famicom.

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Anes
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does anyone here uses nes_ntsc Blargg code?

Post by Anes » Mon Sep 30, 2019 5:54 pm

I would like to know if someone can help me to properly use the nes_ntsc code, so my emu shows propel ntsc output.
I have been struggling with it many hours, but i can't make it to work so nes pixels generated by my emu are translated to RGB values to a surface, so then i can blt to the screen.

Any help is apprecciated.
ANes

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