I'm just started implementing the PPU in my emulator, and for the most part it is going OK. After some initial issues I can actually play the game, even though a lot of stuff is still to do.
But there is an issue I just can't wrap my head around, the score and top bar is missing some tiles it seems;
(Ignore the colors of the background tiles, I have just started fixing colors for sprite for now.) I have tried looking for anyone having similar issues, and actually found a post on reddit: https://www.reddit.com/r/EmuDev/comment ... emulation/
However, I can't really see there would be the same issue in my code, I update the PC after both mem read and getting the operand etc... Has anyone experienced this, or know where would be a good point to start investigating?
My CPU passes the nestest, exact same output cycles and all.. But then again, I still have a hunch there is something wrong with the CPU.
