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 Post subject: Re: Version 0.73
PostPosted: Mon Nov 18, 2013 3:52 pm 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
WedNESday wrote:
What did you do that was wrong?
In the routine for reading the buttons on the gamepad, for debugging, I went out of the loop at the first reading. I had forgotten to remove the break :oops:
WedNESday wrote:
Are you german?
No, I'm Italian. You should understand from my bad English :wink:


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 Post subject: Version 0.74
PostPosted: Tue Dec 03, 2013 10:27 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.74
Rewrite the GUI for the input configuration that now are more user friendly (at least for me). I've eliminated the check on the conflicts and if you want (for some reason) use the same keyboard/joystick configuration for all players, now you can (for me it was very useful to do so). Adde an option to permit "Up+Down" and "Left+Right".
Added the support for 4 players (Famicom and Four Score).
I forgot to add support for the roms with the trainer. Done. Now even the rom "Dragon Ball - Shen Long no Nazo (J) [hM34] [T + Eng1.11_TransBRC]" works.


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 Post subject: Version 0.75
PostPosted: Mon Dec 16, 2013 4:53 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.75
Implemented mappers 83, 90, 163, 164, 209, 211, 249.


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 Post subject: Re: Version 0.75
PostPosted: Mon Dec 16, 2013 5:29 am 
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Joined: Thu Sep 15, 2005 9:23 am
Posts: 1194
Location: Behind you with a knife!
FHorse wrote:
Changelog:
0.75
Implemented mappers 83, 90, 163, 164, 209, 211, 249.


According to the wiki, 83 and 249 don't even exist.

_________________
http://www.jamesturner.de/


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 Post subject: Re: Version 0.75
PostPosted: Mon Dec 16, 2013 6:19 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
WedNESday wrote:
FHorse wrote:
Changelog:
0.75
Implemented mappers 83, 90, 163, 164, 209, 211, 249.


According to the wiki, 83 and 249 don't even exist.

I know but mapper 83 is for some Cony games (Fatal Fury 2 (Unl), Street Blaster II Pro (Unl), Street Blaster V Turbo 20 (Unl), Super Blaster VII Turbo 28 (Unl), World Heroes 2 (Unl)) and a pirate cart "Dragon Ball Party [p1]", and mapper 249 is for some Chinese rom (San Shi Liu Ji (Ch), Myth Struggle (Ch), Shui Hu Zhuan (Ch), Duo Bao Xiao Ying Hao - Guang Ming yu An Hei Chuan Shuo (Ch)). To understand how they work, I studied the source code of Nestopia and FCEUX.


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PostPosted: Mon Dec 16, 2013 7:55 am 
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Joined: Sun Sep 19, 2004 11:12 pm
Posts: 19350
Location: NE Indiana, USA (NTSC)
In that case, someone needs to edit the iNES mapper grid on the wiki to put a Cony logo on mapper 83, etc.


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 Post subject: Re: Version 0.75
PostPosted: Mon Dec 16, 2013 1:39 pm 
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Joined: Sun Apr 13, 2008 11:12 am
Posts: 6534
Location: Seattle
WedNESday wrote:
According to the wiki, 83 and 249 don't even exist.
Almost all articles that don't exist on the wiki should be assumed undocumented, not unallocated.
I filled them out from Nestopia and FCEUX ca 2.1.5, and even though that was comparatively recent there've been changes since.

Nocash describes mapper 83.

It's rather unfortunate that there are five(?) games, implemented by three different mapper wirings, and they've all been lumped together into one mapper.


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PostPosted: Tue Dec 24, 2013 1:31 pm 
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Joined: Mon Nov 11, 2013 1:44 pm
Posts: 5
1. FHorse, please, add tuning of overscan like in Nestopia (specific amount pixels from every side). In some games even with overscan on there is not enough
2. Also add size 1x in fullscreen mode too (without scaling - pixel in pixel)

P.S. Thanks for best NES-emulator!


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 Post subject: Version 0.76
PostPosted: Fri Dec 27, 2013 4:23 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.76
Added support for compressed archives.
For the windows version is required the "7z.dll" (already included in the installation's zip).
For the linux version is necessary that the package p7zip is installed in the system.
Compressed archives supported : 7z, ZIP and RAR (in the linux version only if p7zip is istalled with RAR extension).
If 7zip/p7zip library are not found, are managed natively just zip archives.


Greg Ayrton wrote:
1. FHorse, please, add tuning of overscan like in Nestopia (specific amount pixels from every side). In some games even with overscan on there is not enough
2. Also add size 1x in fullscreen mode too (without scaling - pixel in pixel)

P.S. Thanks for best NES-emulator!
I replied with a Private Message


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 Post subject: Re: Version 0.76
PostPosted: Fri Dec 27, 2013 9:24 pm 
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Joined: Fri Dec 27, 2013 9:18 pm
Posts: 3
FHorse wrote:
Changelog:
0.76


I get this error message:
The procedure entry point fopen_s could not be located in the dynamic link library msvcrt.dll
when I try to run punes64 on windows xp x64 service pack 2 with visual c++ 2008 & 2010 (both x86 & x64) installed.


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 Post subject: Re: Version 0.76
PostPosted: Sat Dec 28, 2013 2:13 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
mangamuscle wrote:
I get this error message:
The procedure entry point fopen_s could not be located in the dynamic link library msvcrt.dll
when I try to run punes64 on windows xp x64 service pack 2 with visual c++ 2008 & 2010 (both x86 & x64) installed.
You can try this version and tell me if it work?


Last edited by FHorse on Sat Dec 28, 2013 4:33 pm, edited 1 time in total.

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 Post subject: Re: Version 0.76
PostPosted: Sat Dec 28, 2013 7:53 am 
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Joined: Fri Dec 27, 2013 9:18 pm
Posts: 3
FHorse wrote:
mangamuscle wrote:
I get this error message:
The procedure entry point fopen_s could not be located in the dynamic link library msvcrt.dll
when I try to run punes64 on windows xp x64 service pack 2 with visual c++ 2008 & 2010 (both x86 & x64) installed.
You can try this version and tell me if it work?
https://dl.dropboxusercontent.com/u/21595068/punes64.exe


Now it opens punes and I can load zip roms (joy :) albeit it seems it caches the whole directory (or something) since two folders with nes roms (3.14 and no intro) at first didn't showed any files, at the second or third attempt the file browser showed me the file list.

Seems to me it has problems loading roms with long names (i.e. Advanced Dungeons & Dragons - Pool of Radiance (USA) or Aigina no Yogen - Balubalouk no Densetsu Yori (Japan)) since all I get is an error on loading rom and there is only only file on these torrentzipped files.

Thank you very much for your prompt fix
m(_ _)m


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 Post subject: Re: Version 0.76
PostPosted: Sat Dec 28, 2013 8:27 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
mangamuscle wrote:
Now it opens punes and I can load zip roms (joy :) albeit it seems it caches the whole directory (or something) since two folders with nes roms (3.14 and no intro) at first didn't showed any files, at the second or third attempt the file browser showed me the file list.

Seems to me it has problems loading roms with long names (i.e. Advanced Dungeons & Dragons - Pool of Radiance (USA) or Aigina no Yogen - Balubalouk no Densetsu Yori (Japan)) since all I get is an error on loading rom and there is only only file on these torrentzipped files.

Thank you very much for your prompt fix
m(_ _)m
Private Message


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 Post subject: Version 0.77
PostPosted: Sat Dec 28, 2013 1:07 pm 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.77 (Bugfix release)
In compressed files were not handled correctly the long names of files. Fixed.
In some circumstances, in the Win64 version, there might be an error loading the necessary dll. Fixed.
Also in the windows version, it could happen that the list of files in the open rom dialog (Ctrl + O) was not updated when changing the filter. Fixed.
(thanks to mangamuscle for all reports)


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 Post subject: Version 0.78
PostPosted: Mon Jan 13, 2014 7:24 am 
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Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.78
Implemented mappers 28, 42, 91, 105, 153.
Implemented the openbus on the read from $4016 and $4017 (for improved accuracy).
Improved handling of IRQ in the mapper 64 ("Hard Drivin.nes" now works correctly).
Linux version:
I've forgotten to implement the scrollbar in the window of uncompress roms (that only appears when there are more roms in the same archive). Fixed.
Now the minimum version of supported gtk2 is 2.18, so the emulator can also run on older distributions (eg Ubuntu 10.10 or Linux Mint 9).
Windows version:
Fixed a bug in the management of the turbo buttons that did not allow proper operation.


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