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PostPosted: Tue Oct 25, 2005 2:00 am 
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Joined: Tue Dec 21, 2004 8:35 pm
Posts: 600
Location: Argentina
After using the "ppu catch up" method (disch: note that now i use the correct term. :D ) im now having problems with the apu.
As the apu is run as the same speed as the processor, in other words 1 cpu cycle = 1 apu cycle. I tried to "catch up" the apu, and the result was in a very slow emulation, i mean i could heard tone by tone the music and very paused. So i tried to use the "normal apu emulation" engine that i had. This done inside the RunCPU() function. When an opcode was executed i emulated the apu for the current cycle of that opcode. And it didnt worked too.

Any idea/suggestion?

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