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PostPosted: Mon Feb 27, 2017 3:47 pm 
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tepples wrote:
Should I keep quiet until I have fixed all four of these?


No way, your updates give me something to read while I should be working :)

Quote:
Attribute corruption in Rock Paper Scissors Lizard Sbock and Spacey McRacey. I'm not sure if I overestimated how many zeroes at the end are unused or if they actually have problems with uninitialized memory.


Yeah, I noticed this. I'm not sure the answer (haven't had time to look carefully), but I'm guessing for Spacey McRacey, it's more related to uninitialized memory. I don't think there's any reason chopping zeroes at the end would cause the attribute corruption.

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PostPosted: Mon Feb 27, 2017 5:11 pm 
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Quote:
Rock Paper Scissors


Which build? 5 ? Probably didn't zero all tables. The original is non-scrolling, so I probably only zeroed one table, or maybe I forgot altogether. It was rushed.

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PostPosted: Mon Feb 27, 2017 6:25 pm 
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na_th_an wrote:
I have older / unreleased material if you want to fill up free space, by the way.

Well if we have officially doubled the space, then post what you've got, or send it to Tepples directly and we'll see what we have room for. I see no reason to exclude things if we still have space.


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PostPosted: Tue Feb 28, 2017 2:27 am 
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I always have experiments I can quickly tune into little games. Let me see :)

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