[Progress] Quack - a duck simulator

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freem
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[Progress] Quack - a duck simulator

Post by freem » Fri Jun 03, 2016 8:06 am

Unlike last time, where I split development time over two entries (and finished/released neither of them), I'm going to be focusing on a single game this time around.

Introducing Quack - a duck simulator, a game where you play as a duck and attempt to survive five full days in the park.
Image

Right now, gameplay is a bit sparse...
Image
...but overall, I have more of this game done than I did 2014's entry (and I have a better idea of what I'm doing now), so I'm optimistic I'll be able to have a "final" version working within 6-7 months or so. (Famous last words, right?)

(I'm primarily posting this so that I have some sort of accountability/reason to finish. Wish me luck :p)

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darryl.revok
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Re: [Progress] Quack - a duck simulator

Post by darryl.revok » Fri Jun 03, 2016 8:11 am

Yes! I've been looking forward to Quack!

It looks great! Nice graphics and I really like the title screen.

tepples
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Re: [Progress] Quack - a duck simulator

Post by tepples » Fri Jun 03, 2016 8:12 am

No Zapper support, I take it

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freem
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Re: [Progress] Quack - a duck simulator

Post by freem » Fri Jun 03, 2016 8:16 am

tepples wrote:No Zapper support, I take it
Not if I want this to be released in a timely fashion :p Maybe as an easter egg in a later version.

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Myask
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Re: [Progress] Quack - a duck simulator

Post by Myask » Fri Jun 03, 2016 1:39 pm

tepples wrote:No Zapper support, I take it
Also known as "two-player competitive" mode? :twisted:

na_th_an
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Re: [Progress] Quack - a duck simulator

Post by na_th_an » Mon Jun 06, 2016 2:44 am

Graphics are gorgeous, congratulations. I'm currently intrigued by the gameplay options a game with such a premise could offer. Interesting.

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