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PostPosted: Fri Jun 03, 2016 8:06 am 
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Joined: Mon Oct 01, 2012 3:47 pm
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Location: freemland (NTSC-U)
Unlike last time, where I split development time over two entries (and finished/released neither of them), I'm going to be focusing on a single game this time around.

Introducing Quack - a duck simulator, a game where you play as a duck and attempt to survive five full days in the park.
Image

Right now, gameplay is a bit sparse...
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...but overall, I have more of this game done than I did 2014's entry (and I have a better idea of what I'm doing now), so I'm optimistic I'll be able to have a "final" version working within 6-7 months or so. (Famous last words, right?)

(I'm primarily posting this so that I have some sort of accountability/reason to finish. Wish me luck :p)


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PostPosted: Fri Jun 03, 2016 8:11 am 
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Yes! I've been looking forward to Quack!

It looks great! Nice graphics and I really like the title screen.


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PostPosted: Fri Jun 03, 2016 8:12 am 
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Joined: Sun Sep 19, 2004 11:12 pm
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Location: NE Indiana, USA (NTSC)
No Zapper support, I take it


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PostPosted: Fri Jun 03, 2016 8:16 am 
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Location: freemland (NTSC-U)
tepples wrote:
No Zapper support, I take it


Not if I want this to be released in a timely fashion :p Maybe as an easter egg in a later version.


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PostPosted: Fri Jun 03, 2016 1:39 pm 
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tepples wrote:
No Zapper support, I take it

Also known as "two-player competitive" mode? :twisted:


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PostPosted: Mon Jun 06, 2016 2:44 am 
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Joined: Mon May 27, 2013 9:40 am
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Graphics are gorgeous, congratulations. I'm currently intrigued by the gameplay options a game with such a premise could offer. Interesting.

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