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PostPosted: Thu Dec 29, 2016 5:58 am 
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Thanks all, I'll be sure to submit it as an entry. dougeff will be pleased, this thread nets at least one more game to the compo :D

Will there be an special submission procedure, or progress threads are the way to go?


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PostPosted: Sat Dec 31, 2016 8:40 pm 
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I went on hiatus once summer ended and my freetime went to shit, but I'm back for the holidays and back to doing nesdev. The game I was working on certainly won't be finished in time, but perhaps I'll crank out a quick minigame in the next week to have something to enter.

Some progress videos of my unfinished game which I never posted:

baby's first scrolling glitch: https://www.youtube.com/watch?v=pYxQbQQX1DM
we have slope physics: https://www.youtube.com/watch?v=a4C5KrFzD5o (warning: volume)
welcome to PPU hell glitch: https://www.youtube.com/watch?v=ZPVSFxNbDUk
small december update: https://www.youtube.com/watch?v=u1l7hoL4xOQ


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PostPosted: Sat Dec 31, 2016 10:50 pm 
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That looks great. Love those sprites.

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www.mteegfx.com


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PostPosted: Sun Jan 01, 2017 12:25 am 
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Nice to see some ambitious slopes since my game will never come out. Planning more than 45 degree ones?


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PostPosted: Sun Jan 01, 2017 9:09 am 
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Joined: Sun May 27, 2012 8:43 pm
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pubby wrote:
I went on hiatus once summer ended and my freetime went to shit, but I'm back for the holidays and back to doing nesdev. The game I was working on certainly won't be finished in time, but perhaps I'll crank out a quick minigame in the next week to have something to enter.

Some progress videos of my unfinished game which I never posted:

baby's first scrolling glitch: https://www.youtube.com/watch?v=pYxQbQQX1DM
we have slope physics: https://www.youtube.com/watch?v=a4C5KrFzD5o (warning: volume)
welcome to PPU hell glitch: https://www.youtube.com/watch?v=ZPVSFxNbDUk
small december update: https://www.youtube.com/watch?v=u1l7hoL4xOQ


I see you've also got a Makefile with a `debug` target that is just Wine running FCEUX :P


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PostPosted: Sun Jan 01, 2017 12:45 pm 
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Kasumi wrote:
Planning more than 45 degree ones?

Nope. There isn't much space for different block types and I figured 45 was good enough.


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