Progress Thread - The Legend of Quackin' Jacks' Gold

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tepples
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by tepples » Wed Jan 25, 2017 5:55 pm

In FamiTone, you have to play different sound effects on different tracks. You set X to one value for low priority sound effects and to another value for high priority sound effects.

team_disposable
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by team_disposable » Wed Jan 25, 2017 6:03 pm

Hi! I think it was more basic then that - looks like bankswitching was interfering with the registers it wanted. Now fixed!

Thanks!

team_disposable
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by team_disposable » Thu Jan 26, 2017 7:00 pm

Now with scrolling and you were eaten by a grue slime

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team_disposable
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by team_disposable » Thu Jan 26, 2017 7:09 pm

There's also a new protagonist.

Can you see anything special about this NES character?
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That's right! He's using 6 colours! I guess when you're using two 8x8 sprites, you can afford to double 'em up.

Any comments/ideas etc gratefully appreciated. It's looking like I might actually finish this in time for the deadline.
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team_disposable
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by team_disposable » Sat Jan 28, 2017 10:14 am

Now with dancing trees!
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RogerBidon
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by RogerBidon » Sat Jan 28, 2017 4:10 pm

Dancing trees remember me super mario bros 3 just enough to stimulate this "nostalgia vibe" without seeming like plagiarism. It's great!

team_disposable
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by team_disposable » Mon Jan 30, 2017 11:20 am

Ah, crisis!

For some reason, I thought the compo ended on the midnight of the 1st of February - meaning I would have had the whole of Wednesday to finish the game. I have an important job interview on Wednesday, and so will be unlikely to finish the game between now and the end of tomorrow to get it submitted.

As such, I will likely be submitting late - or I may hold off till next year, as I have another project to get back to. I guess we'll see after tomorrow!

Regardless, I've learned plenty, and it has been an excellent experience!

Some further developments:

The Hamster!
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The hamster functions as companionship in an otherwise friendless jungle. And as a second hit.



Intro sequences!

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Also, a multitude of enemies, including hawks, bears, flying pigs, slimes and, of course, ducks.

JameBUYv
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Progress Thread The Legend of Quackin Jacks Gold

Post by JameBUYv » Thu Jan 03, 2019 5:05 pm

VOTING IS NOW ON....

Get your votes in by the 15th of September... See the last post in this thread for more details....

thankyou,

Photo Comp

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FrankenGraphics
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Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Post by FrankenGraphics » Thu Jan 03, 2019 5:14 pm

Spam post aside, i completely missed the second page of this thread and now i hope to see this finished some day. It looks fun! Are you up for this years' competition?
http://www.frankengraphics.com - personal NES blog

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