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Progress Thread - The Legend of Quackin' Jacks' Gold
http://forums.nesdev.com/viewtopic.php?f=32&t=15407
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Author:  tepples [ Wed Jan 25, 2017 5:55 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

In FamiTone, you have to play different sound effects on different tracks. You set X to one value for low priority sound effects and to another value for high priority sound effects.

Author:  team_disposable [ Wed Jan 25, 2017 6:03 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Hi! I think it was more basic then that - looks like bankswitching was interfering with the registers it wanted. Now fixed!

Thanks!

Author:  team_disposable [ Thu Jan 26, 2017 7:00 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Now with scrolling and you were eaten by a grue slime


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Author:  team_disposable [ Thu Jan 26, 2017 7:09 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

There's also a new protagonist.

Can you see anything special about this NES character?

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That's right! He's using 6 colours! I guess when you're using two 8x8 sprites, you can afford to double 'em up.

Any comments/ideas etc gratefully appreciated. It's looking like I might actually finish this in time for the deadline.

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Author:  team_disposable [ Sat Jan 28, 2017 10:14 am ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Now with dancing trees!

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Author:  RogerBidon [ Sat Jan 28, 2017 4:10 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Dancing trees remember me super mario bros 3 just enough to stimulate this "nostalgia vibe" without seeming like plagiarism. It's great!

Author:  team_disposable [ Mon Jan 30, 2017 11:20 am ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Ah, crisis!

For some reason, I thought the compo ended on the midnight of the 1st of February - meaning I would have had the whole of Wednesday to finish the game. I have an important job interview on Wednesday, and so will be unlikely to finish the game between now and the end of tomorrow to get it submitted.

As such, I will likely be submitting late - or I may hold off till next year, as I have another project to get back to. I guess we'll see after tomorrow!

Regardless, I've learned plenty, and it has been an excellent experience!

Some further developments:

The Hamster!

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The hamster functions as companionship in an otherwise friendless jungle. And as a second hit.



Intro sequences!


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Also, a multitude of enemies, including hawks, bears, flying pigs, slimes and, of course, ducks.

Author:  JameBUYv [ Thu Jan 03, 2019 5:05 pm ]
Post subject:  Progress Thread The Legend of Quackin Jacks Gold

VOTING IS NOW ON....

Get your votes in by the 15th of September... See the last post in this thread for more details....

thankyou,

Photo Comp

Author:  FrankenGraphics [ Thu Jan 03, 2019 5:14 pm ]
Post subject:  Re: Progress Thread - The Legend of Quackin' Jacks' Gold

Spam post aside, i completely missed the second page of this thread and now i hope to see this finished some day. It looks fun! Are you up for this years' competition?

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