We are Hejickle

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pubby
Posts: 557
Joined: Thu Mar 31, 2016 11:15 am

Re: We are Hejickle

Post by pubby » Sun Apr 07, 2019 1:33 am

zzo38 wrote:I noticed some ASCII strings in the file which seem to be not used. Would a advanced version be made later which can be larger than 64K (with more areas, character selection, and whatever else it might be)? This file is 64K but I think the mapper it uses supports more than 64K.
I was planning on doing a cartridge release with a bit more content (different characters, classes, gods, etc). Dunno when that'll happen though.

HumanBody
Posts: 1
Joined: Fri Dec 13, 2019 5:08 pm

Re: We are Hejickle

Post by HumanBody » Fri Dec 13, 2019 5:11 pm

Awesome game) Thank you for this amazing project!!

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