The game is cool but sooo challenging! (my current record is 7 seconds, after many many deaths).
This is the kind of game best played in a party, perfect to make a tournament

What are the next steps / additions planed?
My only feedback would be to maybe try to lessen the difficulty at start, so beginners can hope to survive more than 2-3 seconds. I fear that it may discourage players to get kicked out so fast - maybe if they could reach at least 10 seconds before the game being brutal on them it would lessen this. But I reckon that it's a totally personal and biased opinion

Regarding compo entries, and if everything goes right, I should submit something for this year too (I have nothing to show for now, but I'll make a post too whenever I have a playable build).