Page 1 of 2

Nin Nin

Posted: Sat Feb 29, 2020 5:39 pm
by na_th_an
I made this simple game for my kid. He's 5 and wanted to play one of those game dad makes. He has fun with this one, and you?

Use A to jump and B to punch. In some levels you swim. And maybe you'll have to solve very simple puzzles. Be 5 again and beat this.

I wanted this game to be a simple NROM cart but Davidian made great music and I had to make room for it and expand to CNROM, but there's lots of free space (about 16-20K from the total 64).

Updated 20201015 with v3
Updated 20201027 the title screen still said "v2", reuploaded. Sorry.

Re: Nin Nin

Posted: Sat Feb 29, 2020 9:32 pm
by lidnariq
Found a minor bug on this screen:
nin-nin-world-1-error.png
nin-nin-world-1-error.png (1.54 KiB) Viewed 6355 times
When you go right from this screen, you appear on the right edge of the next screen.

Re: Nin Nin

Posted: Sun Mar 01, 2020 1:07 am
by na_th_an
Thanks. I'll correct all those glitches for the cart version.

Re: Nin Nin

Posted: Sun Mar 01, 2020 7:52 am
by NovaSquirrel
I enjoyed it as a nice relaxing platformer to take my time with up, until Lava Pit, where taking damage seemed almost unavoidable on some screens, and I couldn't figure out how to get to the goal once I finally got all the way up to the top. :p

Re: Nin Nin

Posted: Sun Mar 01, 2020 7:53 am
by lancuster
Looks similar to Super Bat Puncher, but without bird and bouncing from the walls. :)

Re: Nin Nin

Posted: Sun Mar 01, 2020 8:02 am
by lancuster
lidnariq wrote:
Sat Feb 29, 2020 9:32 pm
When you go right from this screen, you appear on the right edge of the next screen.
na_th_an, I record this bug, here is the movie file for FCEUX:
mojon-twins--nin-nin-v1-0 movie.rar
(3.37 KiB) Downloaded 144 times

Re: Nin Nin

Posted: Sun Mar 01, 2020 4:41 pm
by lancuster
I have just reached the Lava Pit. Destroyed the switch at the bottom and the lava went up.
But when I got to the beginning of the level, the cage remained in his place. What should I do to open the cage?

Re: Nin Nin

Posted: Mon Mar 02, 2020 12:34 am
by na_th_an
That's a bug. I worked on putting the Game together overnight and probBly messed Up that room when reordering the levels.

Re: Nin Nin

Posted: Mon Mar 02, 2020 12:50 am
by lidnariq
These two enemies might be the wrong sprite? Maybe?

Re: Nin Nin

Posted: Mon Mar 02, 2020 1:27 am
by na_th_an
Yeah, probably :)
I'll check what could be wrong with the Lava pit later. Meanwhile, you can skip levels using UP+B+SELECT

Re: Nin Nin

Posted: Mon Mar 02, 2020 7:42 am
by na_th_an
Solved. I've updated the first post with v2.
Thanks.

Re: Nin Nin

Posted: Mon Mar 02, 2020 9:35 am
by ShiningBZH
Same as veggie invaders DB-15 controllers aren't working on your game , very good game ,lots of inspiration from Alex Kidd on the SMS ;)

Re: Nin Nin

Posted: Tue Mar 03, 2020 12:08 am
by na_th_an
Hello. I use neslib. Maybe support for such controllers would be easy to add patching the library?

Glad you liked it. Yeah, it draws lots of inspiration from my favourite 8 bits game :D It's also a simpler, easier, kid-friendly version of this game we released in 2014: https://www.youtube.com/watch?v=W6p-6u0mLRM

Re: Nin Nin

Posted: Tue Mar 03, 2020 12:33 am
by lidnariq
na_th_an wrote:
Tue Mar 03, 2020 12:08 am
Hello. I use neslib. Maybe support for such controllers would be easy to add patching the library?
Yes. Compare
your copy of neslib.s ("padPollLoop")
to nesdevwiki:Controller reading code ("Adding support for controllers on the Famicom's DA15 expansion port ")

Re: Nin Nin

Posted: Tue Mar 03, 2020 2:32 am
by na_th_an
Thanks. I will add support then post an udate.