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PostPosted: Sun Apr 23, 2017 8:08 am 
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Would be kind of easy to build an engine that take the sound, artwork and stage design and spits an binary executable to the chosen platform.
I think this is what's happening if the games are not suffering of some of their original bugs.
The Megaman's games are a proof of this theory.
Also, more releases on this style would be just a matter of time, and maybe some licenses issues solving.

Don't the PS1's version of Chrono Trigger have the original SNES ROM on the disc?


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PostPosted: Sun Apr 23, 2017 9:38 am 
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The US version of Chrono Trigger has a Japanese rom sitting on there, it's not emulating the game

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