Megabit for cartridge space: Why?

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Re: Megabit for cartridge space: Why?

Post by tepples » Thu May 11, 2017 10:56 am

Apart from GI/Microchip oddball architectures, what processor since the late 1970s uses external program memory with a word size that's not 8 or 16 bits?

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Re: Megabit for cartridge space: Why?

Post by rainwarrior » Thu May 11, 2017 11:14 am

adam_smasher wrote:evidenced by the fact that game companies don't advertise how much of a Blu-ray their PS4 games take up these days
They did sometimes for PS3 though, presumably to point out that the Xbox 360 couldn't fit the same game on a single (DVD) disc. Now that XB1 uses BR too there's not much point, I suppose?

Downloadable games, of course, need to have their sizes listed for practical reasons, but that's not really a marketing statement.

The last game I remember where marketing was boasting about its data size was Metal Gear Solid 4.

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Re: Megabit for cartridge space: Why?

Post by lidnariq » Thu May 11, 2017 11:20 am

(to Tepples) Obvious snarky answer: Parity RAM.

More serious answer: there were a bunch of legacy systems with odd data bus widths still being used throughout the 1980s and even some of the 1990s.

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