Sup guys! Long time lurker, first time poster. I just wanted to make a minor correction real quick 'cuz this stuff tends to proliferate:
Espozo wrote:Perhaps the most surprising thing to me though, is that he said it only took 22KB, because the instruments were very small.
After messing with the track again, I saw that I had misremembered what the console said, and actually have 22KB -remaining-. So the track is roughly double what I thought it was, ~42-some KB.
The biggest reason I wanted to do this was because people seem to have this idea that the SNES is locked into mock-orchestra sounds, and that the SNES can't sound crisp because of interpolation, and that the SNES can't do this-and-that etc...
Attached a few conversions of various Amiga/PC game music that I made using snesmod, I was thinking of using these for a video explaining what exactly the limits are for SNES audio, why songs tend to sound muffled, what sort of sounds you can do, that sort of thing. Maybe someday I'll be able to find the time...
Anyway, I've done some NES homebrew soundtracks, and I'd love to do SNES homebrew soundtracks too if anyone's looking for a musician...!