Thanks for pointing that out, it totally slipped my mind! I'll edit my post with an updated file.qalle wrote:I appreciate your effort, but it's probably illegal to distribute a file that contains everything needed to assemble the complete game (Batman (U) [!].nes). For example, doppelganger's SMB disassembly, while still somewhat illegal, omits the CHR-ROM.pwnskar wrote:I started to disassemble the first Batman game a while ago as an exercise
You can talk about almost anything that you want to on this board.
disassembling any ip already illegal by itself
???CaH4e3 wrote:disassembling any ip already illegal by itself
The few precedents set regarding this (e.g. Sega v. Accolade) is that disassembling is fair use. Posting the code online however is not.
I would like to see the disassemblies for those other games, if you have them.CaH4e3 wrote: ↑Thu Sep 27, 2018 11:52 amhttps://github.com/g0me3/bfs_nes_cd2 Chip and Dale 2 disasm (with scripts)
https://github.com/g0me3/bfs_nes_rc3 Robocop 3 disasm
https://github.com/g0me3/bfs_nes_akira Akira disasm
https://github.com/g0me3/bfs_nes_ngb2 New Ghostbusters II disasm (with scripts)
https://github.com/zeromus/DragonWarrior3 Dragon Warrior 3 disasm
as a bonus
https://www.youtube.com/watch?v=Lz6_5ZEqDNU&t=6592s disasm process for gb
https://www.youtube.com/watch?v=wHsT9a_RKtU&t=191s … for nes (more than one video), Russian only sorry
also if you interested, I have full disasms for Contra Force, Double Dragon 1/3, Darkwing Duck, Duck Hunt, Battley City, Contra Spirits (Pirate, unprotected), Dancing Block (Sachen, unprotected), Galaxian, Metal Force (Open Corp), Mickey Mania 7 (Pirate, unprotected), Terminator 2 (Prototype), Takeshi no Chousenjou.