While the movie in itself is pretty crappy, I noticed one attribute that I haven't really found in any similar movie of that kind:
This movie is the most action adventure/RPG-like movie that I've ever encountered.
Many people assume that the movie "Legend" might have been the inspiration for "The Legend of Zelda". But in my opnion, in its whole, it's not very "Zelda"-like. When the action starts, they get immetiately to the bad guy's dungeon. There, they need to sneak around to avoid being detected. And the bad guy is defeated by directing sunlight into the lair.
But "Wizads of the Lost Kingdom" feels like a subset straight out of an 8 or 16 bit RPG:
- The two main characters meet by one of them being cornered by enemies and in need of rescuing. The other one rescues him and they continue the journey together. Just like how the hero in "Final Fantasy Adventure" encounters the girl.
- In one night scene the one main character resurrects some undead knights by a spell gone wrong and they have to fight the knights by luring them into the swamp. This could be a special boss battle after a "the day has ended, the heroes get some rest" cutscene.
- Likewise, he fights a random enemy who was simply sent by the bad guy. That counts either as a boss battle or as some random overworld encounter.
- In once scene the main character encounters some strange village where women distract him from his mission until the other guy comes to him and gets him out of the spell that he's in. RPGs also have small town-like areas, and this could be a sidequest.
- They rescue a dwarf from monsters who then invites them to his house where they drink wine. Again: Battle with cutscene, then a house where you can stock items.
- Shortly before the end, a mermaid creates a literal rainbow road over which they can cross the waterfalls to reach the otherwise unreachable castle. That's the most game-like thing in this movie.
- And even the final opponent could come straight out of a videogame boss battle: He teleports along the area, shoots projectiles and has to be hit by the main character's own projectiles.
I mean, when I watch stuff like "Lord of the Rings", it's fantasy. But it feels not at all like a fantasy videogame.
And even movies based on games often don't have that feel. The "Castlevania" animated TV show doesn't really feel like what you do in the game. The old 80s "Zelda" cartoon has the characters and sound effects, but it feels more like adventures that happen after the main game instead of being the adventure of the game itself.
But this movie here: It could be straight out of something like "Final Fantasy", "Zelda" or similar stuff. It really feels like you're watching an abridged version of the gameplay of an action RPG right down to the way NPCs are included into the plot, with random people who give you items or seductresses who try to keep you away from your mission without any apparent reason whatsoever.
Which is ironic since the movie came out in 1985 and therefore predates all of those games.
But it's also noteworthy that the movie is so obscure and crappy that it's unlikely that gaming companies got their ideas from it instead of Tolkien and DnD.
Or am I exaggerating here and many movies feel like games in the same way?
At least I know that I didn't feel the same way with "The Dark Crystal", "Beastmaster", "The Black Cauldron" or "Krull".