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 Post subject: Winamp is dead
PostPosted: Wed Nov 20, 2013 2:21 pm 
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Location: NE Indiana, USA (NTSC)
AOL will withdraw Winamp from public availability in a few weeks. For what music player will people develop plug-ins for NSF, GBS, SPC, VGM, PSF, USF, GSF, 2SF, etc. after that?


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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 2:31 pm 
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XMPlay, of course. In fact, I haven't seen Winamp for a long, long time, while using its plugins all this time in XMPlay.


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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 2:34 pm 
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Location: UK (temporarily)
Last time I asked, I was given the impression that foobar2000 was the favored windows-world media player.


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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 3:02 pm 
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Location: NE Indiana, USA (NTSC)
One problem with XMPlay is that only handpicked developers are allowed to develop native input plug-ins, and the Winamp plugin SDK will probably disappear along with Winamp.
In the XMPlay page, un4seen wrote:
The input plugin SDK is currently available only on request. If you would like to create an XMPlay input plugin, please get in touch.

In my opinion, an input plug-in should be a separate executable that renders directly to a WAV file on stdout, allowing other applications to open it as a pipe. But then that's just the wishful thinking of my UNIX-philosophy mind.


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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 3:33 pm 
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Joined: Fri Nov 12, 2004 2:49 pm
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Location: Chexbres, VD, Switzerland
This sucks, I really love Winamp as a player.
However you'll still be able to get the last version running and get it from unofficial sources.

When I changed my PC recently I just copied Winamp from drive to drive without re-installing it in the system and it works just fine, so it means no registery is needed for making it work, so it's very easy to clone.

Foobar is good too, but I still prefer Winamp.


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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 4:58 pm 
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Location: Estonia, Rapla city (50 and 60Hz compatible :P)
Ever since I discovered XMplay I never looked at winamp again.
Winamp going away is quite the shock though, totally unexpected !

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 Post subject: Re: Winamp is dead
PostPosted: Wed Nov 20, 2013 10:47 pm 
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Audacious is the best audio player out there. It plays FLAC, MP3, all the common crap. Also natively plays NSF, SPC, GBS, and a few other retro formats too. Plus, it has a winamp look and even supports their plugins, AFAIK. Best audio player available, bar none.


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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 12:22 am 
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Who is going to whip the llama's ass!?


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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 1:51 am 
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I still use winamp, and will probably continue to do so. They can withdraw it all they want, since I have a bunch of installers saved locally, stretching from the 2.x days and up until today.


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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 5:58 am 
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Location: Chexbres, VD, Switzerland
Quote:
Audacious is the best audio player out there. It plays FLAC, MP3, all the common crap. Also natively plays NSF, SPC, GBS, and a few other retro formats too. Plus, it has a winamp look and even supports their plugins, AFAIK. Best audio player available, bar none.

There is a lot of problems with audacious. Not that it doesn't show promise though :
- It crashes when you try to play an unknown sound format instead of displaying some kind of error messages
- No plugin for PSF, PSF2, MINIPSF, MINIPSF2
- No plugin for GSF, 2SF, ...
- No plugin for streamed formats (GENH, XA, VGM, ...)


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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 10:35 pm 
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Joined: Thu Sep 07, 2006 1:08 pm
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Location: United States
What does this mean for winamp plugins? (which I use to play specific music formats in the games I develop am going to develop.)

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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 11:01 pm 
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Joined: Sun Sep 19, 2004 11:12 pm
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Location: NE Indiana, USA (NTSC)
XMPlay and Foobar2000 allegedly support Winamp input plug-ins. Or some plug-ins are also available as disk writers, outputting a wave file. Or some plug-ins (such as Game_Music_Emu) are available as source code, which you can wrap in your own disk writer.


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 Post subject: Re: Winamp is dead
PostPosted: Thu Nov 21, 2013 11:44 pm 
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Joined: Sat Oct 12, 2013 9:50 pm
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I have been using winamp classic for like 15 years. Still has the original skin too.


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 Post subject: Re: Winamp is dead
PostPosted: Fri Nov 22, 2013 8:36 am 
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Location: Canada
Development may have stopped on it, but the program still runs. ;P

Winamp did everything I wanted it to do back in 1997. Is a lack of ongoing development on it really a problem?


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 Post subject: Re: Winamp is dead
PostPosted: Fri Nov 22, 2013 8:58 am 
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Location: NE Indiana, USA (NTSC)
rainwarrior wrote:
Winamp did everything I wanted it to do back in 1997. Is a lack of ongoing development on it really a problem?

That depends on how quickly changes to the Windows API leave Winamp behind. For example, programs for Windows 3.1 did everything people wanted them to do in 1994, but they don't run at all under 64-bit Windows without buying a copy of Windows 3.1 and emulating it.

The second problem is that the plug-in SDK will become no longer available. This might make it more difficult for developers of players that take Winamp input plug-ins to maintain their players, especially if the best input plug-in for a particular format is closed-source and its maintainer has become uncontactable.


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