More NSF Requests
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- MrNorbert1994
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Re: More NSF Requests
Ripped Magic Block.
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- Magic Block.nsf
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- MrNorbert1994
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Re: More NSF Requests
Just your usual rerip of a Rare driver. : P
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- Double Dare (SFX).nsf
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- MrNorbert1994
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Re: More NSF Requests
All of the tunes was fast as hell, the PLAY code was in a wrong place.
No samples yet.
No samples yet.
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- Aussie Rules Footy (SFX).nsf
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Re: More NSF Requests
There is a second version of Magic Block that has different music. It has an "NTDEC" or "CALTRON IND. INC." rather than a "MEGA SOFT" copyright at the title screen.
- MrNorbert1994
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Re: More NSF Requests
God Damnit.
One song was missing.
Hopefully this is the last time I ever upload this again. : P
One song was missing.
Hopefully this is the last time I ever upload this again. : P
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- The Immortal (SFX).nsf
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Re: More NSF Requests
Added PCM samples to Skate or Die 2. Always remember: skate straight.
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- Skate or Die 2.nsf
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Re: More NSF Requests
Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D
Re: More NSF Requests
Indeed I am. :pB00daW wrote:Nice. Think you're "bad" enough to tackle a "High Hopes" PAL NSF rip, Karmic? ;D
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- High Hopes.nsf
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Re: More NSF Requests
Good job.
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Re: More NSF Requests
color dreams' last stand
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- Spiritual Warfare.nsf
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- Menace Beach.nsf
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- King of Kings - The Early Years.nsf
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- MrNorbert1994
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Re: More NSF Requests
Another rerip.
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- World Games (SFX) (1988 Software Creations).nsf
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- MrNorbert1994
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Re: More NSF Requests
Reripped the Famicom Tetris with SFX.
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- Tetris (Bullet Proof Software) (REV0) (SFX).nsf
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- Tetris (Bullet Proof Software) (REVA) (SFX).nsf
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Re: More NSF Requests
that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that? there was a similar problem in other nsf's over the years, the mach rider rip used to have this. im not sure, someone would have to compare to the game to be sure. thanks for these!
Re: More NSF Requests
If you're referring to the long 32.7 Hz (low C) at the start of "Technotris", I think the original game is like that as well. It creates somewhat of an "atmospheric" effect. Early emulators also had trouble with the square ostinato, dropping to low C between notes. That conditioned how I perceived the ostinato, as I demonstrated before in this cover version.shawnphase wrote:that rev-a is a bad rip i believe, the triangle's flappin around in the breeze all open when maybe it should be muted...but maybe its supposed to be like that?
- Doommaster1994
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Re: More NSF Requests
That might have been a part of the sound driver code, where whenever a rest was written on the triangle channel, it would replace it with a C-1.