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 Post subject: Re: More NSF Requests
PostPosted: Fri Dec 08, 2017 12:47 pm 
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Location: Szeged, Hungary


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Disney's Darkwing Duck 2 (SFX).nsf [16 KiB]
Downloaded 75 times

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 Post subject: Re: More NSF Requests
PostPosted: Fri Dec 08, 2017 3:09 pm 
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Posts: 45
mmmmmmmm dat kulor soundtrack tho...thanks for that guys!


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 Post subject: Re: More NSF Requests
PostPosted: Fri Dec 08, 2017 5:08 pm 
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Posts: 14
Can anyone do NSF rips of these games? There both made by Hummer Team, and they require another emulator to work.


Attachments:
NintendulatorNRS2017-12-02.7z [462.95 KiB]
Downloaded 41 times
Samuri Star Angel.nes [2 MiB]
Downloaded 45 times
Z-Dog.nes [4 MiB]
Downloaded 44 times
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 Post subject: Re: More NSF Requests
PostPosted: Sat Dec 09, 2017 5:18 am 
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Added more "songs"' to this one.


Attachments:
Contra Spirits - Super Contra 3.nsf [36.13 KiB]
Downloaded 47 times

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 Post subject: Re: More NSF Requests
PostPosted: Sat Dec 09, 2017 10:53 pm 
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A PAL rip of Lolo III.

(Moved sample bank into $C000-$CFFF).


Attachments:
Adventures Of Lolo III (PAL) (SFX).nsf [19.84 KiB]
Downloaded 36 times

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 Post subject: Re: More NSF Requests
PostPosted: Sun Dec 10, 2017 1:53 am 
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Added SFX and the usual playback controller code to this one.


Attachments:
Game Party (SFX) (NES - Dendy - PAL 50Hz).nsf [15.43 KiB]
Downloaded 36 times

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 Post subject: Re: More NSF Requests
PostPosted: Tue Dec 12, 2017 4:42 pm 
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Added missing tunes, SFX to this fella.

*ADDED GAME OVER THEME #2.*


Attachments:
U-Force Power Games (SFX).nsf [23.63 KiB]
Downloaded 37 times

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Last edited by MrNorbert1994 on Wed Dec 13, 2017 1:20 pm, edited 1 time in total.
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 Post subject: Re: More NSF Requests
PostPosted: Wed Dec 13, 2017 1:09 pm 
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Added missing songs to this beast.
This has the same sort of bullshit like Kabuki Quantum Fighter (and U-Force).


Attachments:
Star Trek V - The Final Frontier (SFX).nsf [30.66 KiB]
Downloaded 42 times

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 Post subject: Re: More NSF Requests
PostPosted: Wed Dec 13, 2017 4:01 pm 
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Added more tracks (aka added the bankroutines to this bigass thing) to this one.


Attachments:
Grand Dad PC Game (Full OST) (NES - Dendy - PAL 50Hz).nsf [576.13 KiB]
Downloaded 68 times

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 Post subject: Re: More NSF Requests
PostPosted: Thu Dec 14, 2017 3:06 am 
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Added SFXs these ones.


Attachments:
Top Players' Tennis - Featuring Chris Evert & Ivan Lendl (SFX).nsf [16.2 KiB]
Downloaded 35 times
Four Players' Tennis (SFX) (BAD PLAY).nsf [32.08 KiB]
Downloaded 28 times
World Super Tennis (SFX).nsf [16.2 KiB]
Downloaded 35 times
Volleyball (NTSC) (SFX).nsf [4.13 KiB]
Downloaded 39 times
Volleyball (PAL) (SFX).nsf [4.13 KiB]
Downloaded 41 times

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 Post subject: Re: More NSF Requests
PostPosted: Thu Dec 14, 2017 2:29 pm 
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Posts: 45
that granddad is busted if you try it in notsofatso, just wanted to throw that out there..tracks hang/dont complete....youll see what i mean if you try it


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 Post subject: Re: More NSF Requests
PostPosted: Thu Dec 14, 2017 11:23 pm 
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Don't even expect that NSF to work in NotSoFatso.
In fact it does not work in most players / emulators, yet I wrote my stuff correctly.

Try NSFPlay and NSFLive.
Those will play it no problem at all.

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 Post subject: Re: More NSF Requests
PostPosted: Fri Dec 15, 2017 9:26 pm 
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Posts: 424
You're not resetting the expansion audio. The NSF spec only requires players to reset the APU. The others are the responsibility of the INIT routine.


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 Post subject: Re: More NSF Requests
PostPosted: Sat Dec 16, 2017 4:54 pm 
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To the two FDS games:
I did a manual memory position relocation to them, so now they load from "$8000", and the bankswtich bytes are your typical 00 01 02 03 04 05 06 07 setup.
Musashi No Bouken is a weird Famicom game that loads the music variables from $7000 and it stores the sequence data from $A000-$BFFF.

I had to rerip that, because a few tracks were broken in some players.


Attachments:
Musashi No Bouken (SFX).nsf [18.92 KiB]
Downloaded 33 times
Clocks - Clocks - Famimaga Disk Vol. 4 (SFX).nsf [8.17 KiB]
Downloaded 38 times
Putt Putt Golf (SFX).nsf [8.16 KiB]
Downloaded 35 times

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 Post subject: Re: More NSF Requests
PostPosted: Mon Dec 18, 2017 1:29 pm 
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Joined: Thu May 19, 2005 11:30 am
Posts: 709
From an older post:
Doommaster1994 wrote:
Thank you once again!
I'll send you the prototype ROM later!

EDIT: Added the prototype version. The graphics are glitchy, but the game seems to work.
That's not a prototype (despite what NoIntro claims), but (a mapper 3 hack of) the original Idea-Tek version; the other version is the AVE version. The graphics are "glitchy" because NoIntro's NES header is incorrectly set to mapper 79 instead of 3. (The unhacked ROM would go under Mapper 173).


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