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 Post subject: Re: More NSF Requests
PostPosted: Thu Oct 05, 2017 1:46 am 
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Joined: Mon Jul 14, 2014 6:05 am
Posts: 88
Location: Lausanne, Switzerland
Was Hottaman no Chitei Tanken ever ripped?


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 Post subject: Re: More NSF Requests
PostPosted: Thu Oct 05, 2017 7:23 am 
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Location: Szeged, Hungary
Yep.


Attachments:
Hottaman No Chitei Tanken (SFX).nsf [4.13 KiB]
Downloaded 22 times

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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 08, 2017 3:46 am 
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Joined: Thu May 19, 2005 11:30 am
Posts: 283
I have added the missing battle music to kingshriek's original NSF of Ganbare Goemon Gaiden 2, reordered the songs according to the OST, and made an NSFe with track titles. I have not added length tags to the NSFe. The NSF also contains all sound effects, the NSFe does not (except for one used on the OST).

MrNorbert1994's rerip of this game did include the sound effects but not the battle music.

Thanks to Gnome for raising awareness of this issue, and pointing me to the original OST.


Attachments:
Ganbare Goemon Gaiden 2.nsf [42.33 KiB]
Downloaded 18 times
Ganbare Goemon Gaiden 2.nsfe [44.36 KiB]
Downloaded 19 times
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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 6:12 am 
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Joined: Thu May 19, 2005 11:30 am
Posts: 283
Poker. With SFX.


Attachments:
Peek-A-Boo Poker, AV Poker.nsf [27.54 KiB]
Downloaded 13 times
Poker Jingling.nsf [13.73 KiB]
Downloaded 10 times
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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 9:52 am 
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Joined: Tue May 06, 2014 1:50 pm
Posts: 327
Location: Szeged, Hungary
One of the absolute worst programmed sound drivers ever:

..almighty Tohru Hayashi strikes hopefully the last time...

With a SFX rip for Exciting Rally: World Rally Championship / Championship Rally.


Attachments:
Exciting Rally - World Rally Championship (SFX).nsf [32.13 KiB]
Downloaded 10 times
Championship Rally (SFX).nsf [32.13 KiB]
Downloaded 9 times

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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 2:18 pm 
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Joined: Sun Sep 19, 2004 11:12 pm
Posts: 19104
Location: NE Indiana, USA (NTSC)
I'm interested. What makes this driver so bad?


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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 2:25 pm 
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Joined: Sun Jun 05, 2016 2:10 am
Posts: 146
Location: Canada
tepples wrote:
I'm interested. What makes this driver so bad?

From what I remember, this driver makes every subtune only one channel. To play multiple channels, you have to call the init routine multiple times.

Seems pretty nonsensical to me, but I wouldn't really say "bad", just "a pain to deal with."


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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 6:57 pm 
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Joined: Sat May 13, 2017 7:54 pm
Posts: 5
Is the Championship Rally the same one used in Kabuki: Quantum Fighter?
Anyway, I have a (much smaller) list of requests for re-rips/new rips for now:
- Donkey Kong, Donkey Kong Jr., Donkey Kong 3, Donkey Kong Classics, Donkey Kong Jr. Math, Mario Bros., and Pinball - Re-ripped to include all versions of each game with sound effects.
- Double Dribble (PAL) - PAL version exists.
- Mario Bros. Classic - A 1993 PAL-exclusive version of Mario Bros. that has been changed, including in sound data, compared to the original one.
- Micro Machines - Re-ripped to include all versions (regular US cart, Aladdin cart, and European version). Sound effects don't matter for now, but are preferred.
- Rush'n Attack - Re-ripped to include all versions with sound effects (NTSC, PAL, FDS).
- Rollerball (PAL) - PAL version of Rollerball does exist, but was supposedly only released in Australia. Only US and Japanese versions are ripped.
- The Simpsons: Bartman Meets Radioactive Man - Re-ripped to include all versions (US and EU) with sound effects. Might have already been re-ripped.
- Star Trek: 25th Anniversary (PAL) - PAL version exists, but supposedly only in German?
That's all I have for now. I hope Mr. Norbert or someone else will eventually get around to ripping as many of these as you can soon.


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 Post subject: Re: More NSF Requests
PostPosted: Sun Oct 15, 2017 10:41 pm 
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Joined: Tue May 06, 2014 1:50 pm
Posts: 327
Location: Szeged, Hungary
Yup, it uses the same driver,
In fact let me show you why is it such a pain: (WARNING HUGE IMAGE)
This is how I ripped Kabuki Quantum Fighter.

https://i.imgur.com/XgbA64G.jpg

The first image is building up custom init routines for the channels to be merged with.
The second image is just calling the channel numbers line by line (Notice it uses $ED0B) all the time).
After all that crap, then I make a separated init to call the SFXs only, and then...
Calling every single song as in the OST was inteneded for.

So yeah, it is tedious as all hell.


Attachments:
Rollerball (PAL) (SFX) (NES - PAL Optimazed).nsf [28.44 KiB]
Downloaded 10 times

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 Post subject: Re: More NSF Requests
PostPosted: Mon Oct 16, 2017 6:28 am 
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Joined: Tue May 06, 2014 1:50 pm
Posts: 327
Location: Szeged, Hungary
Here is Mario Bros Classic.


Attachments:
Mario Bros. Classic (SFX).nsf [4.13 KiB]
Downloaded 13 times

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 Post subject: Re: More NSF Requests
PostPosted: Mon Oct 16, 2017 12:36 pm 
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Joined: Tue May 06, 2014 1:50 pm
Posts: 327
Location: Szeged, Hungary
Reripped this one.
The few NSF rips that was avaliable for this set up the bankswitch bytes as 05 05 05 05 05 05 05 05 which is not allowed.
Also, I made a sub-lookuptable at $E300 for proper song ordering.


Attachments:
Metroid (NTSC) (SFX).nsf [96.13 KiB]
Downloaded 7 times

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