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 Post subject: Re: More NSF Requests
PostPosted: Thu Feb 14, 2019 1:47 am 
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Same with Young Indiana Jones:
Took the SFXs that were initalized on separated channels and conjured them up with a long-ass initroute.


Attachments:
Plasma Ball (SFX) (NES - Dendy - PAL 50Hz).nsf [19.03 KiB]
Downloaded 294 times

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 Post subject: Re: More NSF Requests
PostPosted: Mon Feb 18, 2019 12:08 pm 
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Does anyone have an NSF of Mad Max?


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 Post subject: Re: More NSF Requests
PostPosted: Tue Feb 19, 2019 12:17 pm 
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Vectrex2809 wrote:
Does anyone have an NSF of Mad Max?

Yes.

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 Post subject: Re: More NSF Requests
PostPosted: Wed Feb 20, 2019 5:26 am 
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MrNorbert1994 wrote:
Vectrex2809 wrote:
Does anyone have an NSF of Mad Max?

Yes.

Mind if you send it my way? I've been searching for it all over the internet without success


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 Post subject: Re: More NSF Requests
PostPosted: Wed Feb 20, 2019 5:50 am 
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Looks like you are not paying attention to my gigantic NSF archive. :P

I advice you to download mine from here:
http://mrnorbert1994.uw.hu/

You most likely going to see rips that are complete, unlike old archives.


Attachments:
Mad Max (SFX).nsf [31.91 KiB]
Downloaded 280 times

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 Post subject: Re: More NSF Requests
PostPosted: Wed Feb 20, 2019 8:01 am 
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If MrNorbert1994 doesn't have it, nobody has it :lol:


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 Post subject: Re: More NSF Requests
PostPosted: Thu Feb 21, 2019 10:20 am 
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Now that you mentioned Nick Eastridge crap, I was able to add the DPCM samples to Conan.


Attachments:
Conan - The Mysteries Of Time (VFX).nsf [31.23 KiB]
Downloaded 282 times

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 Post subject: Re: More NSF Requests
PostPosted: Thu Feb 21, 2019 1:06 pm 
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Apparently the
LET'S GET BUSY
and the
HEISAAN (??)
samples were on separate banks.


Attachments:
Daiku No Gen-San (SFX) (NES - Dendy).nsf [24.35 KiB]
Downloaded 280 times
Hammerin' Harry (SFX) (NES - PAL Optimazed).nsf [24.36 KiB]
Downloaded 279 times

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 Post subject: Re: More NSF Requests
PostPosted: Thu Feb 21, 2019 4:46 pm 
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Reripped this son of a bitch.
1.) Eliminated the indirect jumps as play. No NSF file can have a thing.
2.) Relocated the DMC play (Kingshriek's old rip) from $BDC0 > $DDC0, because the title screen's song got a nasty CPU jam at the end of song in a lot of old players.
3.) Added the PCM samples.
4.) Properly arranged it.


Attachments:
Skate Or Die 2 - The Search For Double Trouble (SFX).nsf [127.56 KiB]
Downloaded 292 times

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 Post subject: Re: More NSF Requests
PostPosted: Sat Mar 02, 2019 4:28 am 
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Waixing educational game.

Edit: added sound effects.
Attachment:
Tiancai Xiaozi.nsf [8.92 KiB]
Downloaded 229 times


Last edited by NewRisingSun on Sat Mar 02, 2019 4:11 pm, edited 1 time in total.

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 Post subject: Re: More NSF Requests
PostPosted: Mon Mar 04, 2019 5:03 am 
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MrNorbert1994 wrote:
(Skate Or Die 2 - The Search For Double Trouble (SFX).nsf)

Reripped this son of a bitch.
1.) Eliminated the indirect jumps as play. No NSF file can have a thing.
2.) Relocated the DMC play (Kingshriek's old rip) from $BDC0 > $DDC0, because the title screen's song got a nasty CPU jam at the end of song in a lot of old players.
3.) Added the PCM samples.
4.) Properly arranged it.

The only player I could find that can play this is FCEUX, though I'm not quite sure what mechanism it requires...

However, I noticed two things about it:
1. Writes to $2000. (I don't think this is required for playback though.)
2. INIT doesn't return. (I think this is what most players have trouble with.)

Though I did just finish implementing NSF2 for NSFPlay, so I thought I'd try and see how easily it could be turned into a standard-conforming NSF2. Turned out pretty easy!

1. Set version 2 in header $05.
2. Set non-returning INIT flag in header $7C.
3. NOPed out the $2000 writes.
4. Wrote a little INIT stub at 05:D170 to implement the two-stage INIT process for NSF2 non-returning INIT. (The first PLAY happens before the real INIT #2, but it's okay because this PLAY routine does nothing when memory is still zeroed.)

That was all it took, and this is now a working NSF2. (Only works in one player so far, of course.)

Edit: noticed a loud buzz at the end of all the samples. I found a loop at 0C:8007 that was enabling the DPCM (writing #$10 to $4015). Replaced that #$10 with a #0 to turn it off and now it's nice and silent when they finish.

Edit 2: made a small tweak to the INIT stub at NewRisingSun's suggestion, which makes this backward compatible with the previous technique it was using, I think? At least it plays in FCEUX again without having to support the NSF2 process.

Edit 3: I have made a better version of this after taking a closer look. See: this post instead.


Attachments:
sod2_nsf2.nsf [127.56 KiB]
Downloaded 232 times


Last edited by rainwarrior on Wed Mar 20, 2019 5:49 pm, edited 1 time in total.
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 Post subject: Re: More NSF Requests
PostPosted: Wed Mar 06, 2019 3:30 pm 
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The rip is out of tune or your latest player (beta 11) and doesn't play it right?

https://www.youtube.com/watch?v=X8TmIxHSBcU

Distortion samples seem slightly flat in frequency.


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 Post subject: Re: More NSF Requests
PostPosted: Wed Mar 06, 2019 4:13 pm 
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Hmm, yeah the NSF (my NSF2 version or Mr. Norbert's version) plays the same way in FCEUX though. I think this is a problem with the rip itself, not NSFPlay, though I'm not sure what the specific issue is. (Unless it's a problem that NSFPlay has in common with FCEUX...?)


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 Post subject: Re: More NSF Requests
PostPosted: Thu Mar 07, 2019 12:36 pm 
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Reripped them per region + massively shrinked them.


Attachments:
Wizardry - Proving Grounds Of The Mad Overlord (NTSC - JP) (SFX).nsf [9.26 KiB]
Downloaded 200 times
Wizardry - Proving Grounds Of The Mad Overlord (NTSC - US) (SFX).nsf [9.51 KiB]
Downloaded 205 times
Wizardry II - Llylgamyn No Densetsu - Wizardry II - Legacy Of Llylgamyn - The Third Scenario (SFX).nsf [7.82 KiB]
Downloaded 200 times
Wizardry III - Diamond No Kishi - The Second Scenario (SFX).nsf [8.28 KiB]
Downloaded 203 times
Wizardry III - Knight Of Diamonds - The Second Scenario (SFX).nsf [8.28 KiB]
Downloaded 204 times

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 Post subject: Re: More NSF Requests
PostPosted: Fri Mar 08, 2019 1:16 pm 
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General rerips, and a new prototype rip.


Attachments:
Dino Hockey (Alpha 1990.12.18) (SFX).nsf [9.81 KiB]
Downloaded 189 times
Majaventure - Mahjong Senki (SFX).nsf [12.49 KiB]
Downloaded 186 times
Garfield No Isshuukan - A Week Of Garfield (SFX).nsf [8.69 KiB]
Downloaded 186 times
Nishimura Kyoutarou Mystery - Blue Train Satsujin Jiken (SFX).nsf [10.63 KiB]
Downloaded 182 times
Yamamura Misa Suspense 2 - Kyouto Hana No Misshitsu Satsujin Jiken (SFX).nsf [7.81 KiB]
Downloaded 181 times

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