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 Post subject: PACEM OST (unfinished)
PostPosted: Tue Dec 20, 2016 1:39 pm 
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Joined: Thu Dec 15, 2016 12:35 am
Posts: 3
I am making an OST for a game that might exist, I already posted this on FamiTracker but I'd like to have your advices. The game will be very, very similar to Megaman Zero, with an open world, customizable character/weapons, alternatives endings and a multiplayer mode might be added. I am even studying Toru Nakayama's style: http://icyauk.deviantart.com/art/Martyr-652113326

I made 4 musics. I'd like to get your critiques.
1#: SABERTOOTH: The fight theme used during the first two chapter of the story mode. This is the 4th remake of the very third song I made on FamiTracker; I had problems with its time signature. You don't want to listen to the first version.

Musics of the first chapter share the same leitmotif.

2#: CURSED TREES: I was going to call the music Fake Green, but the music Fake Green (you can find it in my forum posts) was too awful. The hero decides to get out of the base, but he is forced to go into a forest fulled with traps and enemies. At the middle and the darkest place of the forest, a boss is waiting for the hero.

3#: WATER PALACE: This is the brightest level of the game, it looks like a sewer, or a power room.

4#: SILHOUETTE: The place looks like a sewer, or a power room. I wanted to make a darker verison of the original one. I was inspired from Jewel Man theme.


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PACEM OST 2.ftm [120.06 KiB]
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