PPMCK and VegaPlay had a baby
Posted: Wed Feb 13, 2019 8:41 pm
Hello. I made a NES version of one of my game's soundtracks, and did a modification to PPMCK's NES ROM output that splices in some code from VegaPlay. The problem is VegaPlay itself didn't work for me, but PPMCK didn't have a track list, so this gave me both by combining the code. You can find the modified ppmck.asm here: https://nooskewl.ca/news/p/63/monster-r ... as-nes-rom. You'll need a screen.nam and geo.chr the same as VegaPlay uses.