Ggsound is broken!

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

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Ggsound is broken!

Post by Paradox » Fri Jul 19, 2019 10:40 am

Hello. I am a new nes home brew dev. I have been trying to add sound to my upcoming nes home brew “Batman vs Superman”, but I can’t get ggsound to work for the life of me. The compiler keeps giving me weird errors. I am using NESASM3 on a windows 8 laptop. Is this an issue with the compiler, my code, or Ggsound itself?

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Re: Ggsound is broken!

Post by dougeff » Fri Jul 19, 2019 10:59 am

Post the error messages.

What mapper are you using? -- blog/tutorial on programming for the NES

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Re: Ggsound is broken!

Post by pubby » Fri Jul 19, 2019 8:23 pm

For now and the future, please post as much info as possible including all error messages and the context in which they occur.

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