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PostPosted: Thu Nov 25, 2004 12:24 am 
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Joined: Sun Sep 19, 2004 11:12 pm
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Location: NE Indiana, USA (NTSC)
I'm developing a music engine for NES. What features, possibly missing from NT2 or MCK, would you like to see in the design? (This is a very open-ended question so that I can gather requirements from the community.)


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PostPosted: Thu Nov 25, 2004 3:10 am 
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Joined: Mon Sep 20, 2004 6:04 am
Posts: 3470
Location: Indianapolis
Two of the most powerful (but still easy to use) chip trackers I've ever seen are Raster Music Tracker and Goat Tracker
http://raster.infos.cz/atari/rmt/rmt.htm
http://covertbitops.c64.org/

I think they set great examples of how to utilize frame-based effects in a tracked format.

That's what's really needed for good flexibility in a music engine.


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