Famicom games with expansion audio - complete list

Discuss NSF files, FamiTracker, MML tools, or anything else related to NES music.

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rainwarrior
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Famicom games with expansion audio - complete list

Post by rainwarrior »

Edit: copied to wiki: http://wiki.nesdev.com/w/index.php/List ... sion_audio

I wanted to create a complete list of games with expansion audio. Let me know if I missed anything.

Nintendo FDS
  • Ai Senshi Nicol
  • Aki to Tsukasa no Fushigi no Kabe
  • Apple Town Monogatari - Little Computer People
  • Arumana no Kiseki
  • Backgammon
  • Big Challenge! Go! Go! Bowling
  • Big Challenge! Dogfight Spirit
  • Bio Miracle Bokutte Upa
  • Bishoujo Hanafuda Club Vol. 1 - Oichokabu-hen
  • Bishoujo Hanafuda Club Vol. 2 - Koikoi Bakappana-hen
  • Bishoujo Sexy Derby
  • Chinou Game Series 3 - Chisoko Tairiku Orudora
  • Chinou Game Series 2 - Super Boy Allan
  • Chinou Game Series 1 - Adian no Tsue
  • Chitei Tairiku Orudoora
  • Cleopatra no Mahou
  • Dead Zone
  • Deep Dungeon 2 - Yuushi no Monshou
  • Dirty Pair - Project Eden (SFX only)
  • Doki Doki Panic
  • Dracula 2 - Noroi no Fuuin (Castlevania 2)
  • Egger Land
  • Vs. Excitebike
  • Exciting Baseball
  • Exciting Basket
  • Exciting Billiard
  • Exciting Soccer - Konami Cup
  • Falsion
  • Famicom Grand Prix II - 3D Hot Rally
  • Famicom Golf - Japan Course
  • Famicom Golf - US Course
  • Famicom Mukashi Banashi - Shin Onigashima
  • Famicom Mukashi Banashi - Yuuyuuki
  • Famicom Tantei Club - Kieta Koukeisha
  • Famicom Tantei Club II - Ushiro ni Tatsu Shoujo
  • Family Composer
  • Fire Bam
  • Gall Force - Eternal Story
  • Ginga Denshou - Galaxy Odyssey
  • Gyruss
  • Hao-kun no Fushigi na Tabi
  • I am a Teacher - Super Mario no Sweater
  • I am a Teacher - Teami no Kiso
  • Idol Hotline - Nakayama Miho no Tokimeki High School
  • Kaettekita Mario Bros.
  • Kalin no Tsurugi
  • Kick and Run
  • Kid Icarus
  • Kiki Kaikai - Dotou-hen
  • Knight Move
  • Link no Bouken (Zelda 2)
  • Lutter
  • Matou no Houkai - The Hero of Babel
  • Meikyuu Jiin Dababa
  • Metroid
  • Monty no Doki Doki Daisassou - Monty on the Run
  • Nankin no Adventure
  • Nazo no Magazine Disk - Nazoler Land Dai 2 Gou
  • Nazo no Magazine Disk - Nazoler Land Dai 3 Gou
  • Nazo no Magazine Disk - Nazoler Land Soukan Gou
  • Nazo no Murasamejou
  • 19 Neunzehn
  • Otocky
  • Pulsar no Hikari - Space Wars Simulation
  • Risa no Yousei Densetsu
  • Santa Claus no Takarabako
  • Seiken Psycho Calibur - Maju no Mori Densetsu
  • Sexy Invaders
  • Suishou no Ryuu
  • Super Mario Bros. 2
  • Tarot Uranai
  • Time Twist
  • Tobidase Daisakusen
  • Transformers - The Head Masteres
  • Zelda no Densetsu (Zelda)
Namcot 163
  • Final Lap (4 channel)
  • Mappy Kids (4)
  • Megami Tensei II: Digital Devil Story (4)
  • Namco Classic 2 (4)
  • Rolling Thunder (4)
  • Sangokushi - Chuugen no Hasha (4)
  • Sangokushi 2 - Haou no Tairiku (4)
  • King of Kings (8 channel)
  • Erika to Satoru no Yumebouken (8)
Nintendo MMC5
  • Just Breed
  • Metal Slader Glory (very sparingly, mostly in SFX)
  • Shin 4-Nin Uchi Mahjong (uses PCM)
Konami VRC6
  • Akumajou Densetsu
  • Esper Dream 2
  • Madara
Konami VRC7
  • Lagrange Point
Sunsoft 5B (YM2149F)
  • Gimmick! (does not use envelope or noise)
Jaleco DC7756C
  • Moe Pro! '90: Kandou-hen
  • Moe Pro!: Saikyou-hen
  • Moero!! Pro Tennis
  • Moero!! Pro Yakyuu
  • Moero!! Pro Yakyuu '88: Kettei Ban
  • Shin Moero!! Pro Yakyuu
Bandai M50805
  • Family Trainer 3: Aerobics Studio
Last edited by rainwarrior on Wed Jul 24, 2013 10:18 pm, edited 2 times in total.
lidnariq
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Re: Famicom games with expansion audio - complete list

Post by lidnariq »

N163: Sangokushi 2 - Haou no Tairiku seems to be the one with wavetable sound, not Sangokushi (1) - Chuugen no Hasha. also has wavetable sound.

Anyway, I took the entire NSF archive from nsf.joshw.info, and used a little bit of perl to only return ones where the "expansion audio" byte was a (non-infinite) power of 2. This found 152, of which 126 were FDS. There are false positives here, certainly—e.g. Family Circuit '91 does not have expansion audio.

Here's the processed list:
Attachments
exp.zip
(3.61 KiB) Downloaded 597 times
Last edited by lidnariq on Mon Jan 28, 2013 9:37 pm, edited 1 time in total.
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Gilbert
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Re: Famicom games with expansion audio - complete list

Post by Gilbert »

I think the Japanese version of Top Gun uses expansion audio too. Don't know about chips and mapper though (could look it up). In fact the Japanese version used licensed themes from the movie and I think the US version had the tunes changed because of copyright reasons(?).

In the past, a friend of mine had a Famicom modded to output Stereo sound. Now I think of it, the mod probably just outputs the onboard audio in one channel and the expansion audio in another, instead of mixing them into one single mono signal. But the mod didn't always work correctly, and some games had missing voices, and Top Gun was one of them, maybe the mod was not able to output all expansion audio for some reasons.
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Re: Famicom games with expansion audio - complete list

Post by rainwarrior »

lidnariq:
1. The NSF for Sangokushi - Chuugen no Hasha absolutely has N163 audio.
2. The Sangokushi NSF does not play in NSFPlay, VirtuaNSF, FooGEP, FCEUX, VirtuaNES, or Nestopia, so I can't verify.
3. I checked everything on your list that wasn't already on mine. All of them were false positives.

Let me know if you find anything not on my list that have expansion audio on them.

Gilbert:
You're going to have to give me more information. Top Gun JP's bootgod entry clearly has no expansion audio circuitry. If it exists in some other form you'll have to point me at it.
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Re: Famicom games with expansion audio - complete list

Post by lidnariq »

rainwarrior wrote:lidnariq:
1. The NSF for Sangokushi - Chuugen no Hasha absolutely has N163 audio.
Oops. The triangle waves fooled me.
2. The Sangokushi NSF does not play in NSFPlay, VirtuaNSF, FooGEP, FCEUX, VirtuaNES, or Nestopia, so I can't verify.
WFM with nsfplay22 and audio overload. I agree it's not working in FCEUX or Nestopia.
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rainwarrior
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Re: Famicom games with expansion audio - complete list

Post by rainwarrior »

Ah, I use a beta version of NSFPlay, which now has the illegal opcodes implemented instead of them being a NOP. Well, that's enough to verify that it has N163, though I guess that NSF should be flagged to be fixed.
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Gilbert
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Re: Famicom games with expansion audio - complete list

Post by Gilbert »

Yeah, you are correct, maybe my memory betrayed me.
I just tested, the US version had to same title music, but has its in-game track muted. This is not because of expansion audio though.
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Re: Famicom games with expansion audio - complete list

Post by tepples »

Gilbert wrote:I just tested, the US version had to same title music, but has its in-game track muted. This is not because of expansion audio though.
The in-game track, which can still be heard during attract mode and during refueling, appears to be a sound-alike for "Danger Zone".
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Re: Famicom games with expansion audio - complete list

Post by Ratix »

thank you rainwarrior. i have been wondering why bases loaded/ Moero!! Pro Yakyuu seemed to only play the audio like the crowd cheers and the crack of the bat on the japanese famicom system but using a 60-to-72 pin adapter would not play those sounds on the american NES i thought the pinout for the pcm was somehow different. yet other japan games played that channel with no problems on both systems. guess that lays to rest my question! jaleco used expansion audio who knew!
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Re: Famicom games with expansion audio - complete list

Post by Bregalad »

I never heard of that Bandai chip (the last on the list).
Is it also a speech synthesizer similar to Jaleco's ?
(which means you can't do music with it) ?
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Re: Famicom games with expansion audio - complete list

Post by rainwarrior »

viewtopic.php?f=9&t=9449
http://www.youtube.com/watch?v=kgpRx_ypbxQ

I don't know much about it, but I guess it's some kind of simple speech synthesizer that plays data already stored on the chip. The Jaleco ones are just a sample player (also with the data stored on chip).
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Re: Famicom games with expansion audio - complete list

Post by B00daW »

It decodes PARCOR vocoder data and plays back stored samples on the chip. If it's wired another way it can be used as a PARCOR decoder by streamed input. It also can decode PARCOR melody data. So, yes it can do music.
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Re: Famicom games with expansion audio - complete list

Post by B00daW »

Do you want to include the N129 and other potential Chinese Famiclone games with audio expansion hardware?
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Re: Famicom games with expansion audio - complete list

Post by rainwarrior »

I only want to include games that actually use the audio, so probably N129 is irrelevant. (Similarly, all the MMC5 games that don't use the audio, all the FDS games that don't use the audio, etc.)

If you've got Chinese pirate games that have expansion sound, sure I'll add them to the list.
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Re: Famicom games with expansion audio - complete list

Post by rainwarrior »

It occurs to me I should have put this on The Wiki: http://wiki.nesdev.com/w/index.php/List ... sion_audio
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