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PostPosted: Sat Sep 22, 2018 9:54 am 
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Location: Poland
Do not take front loading, it is shit in terms of development - if you make some custom cartridge, you won't be able to fit it in slot unless you place it in shell, the shelf might stop working at some random moments if it is weared or if you want to debug it (put some clips on chip legs to see signal, you have to tear it down which involves unscrewing around 20 of screws and shielding screens).


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PostPosted: Sat Sep 22, 2018 11:31 am 
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Joined: Tue Aug 28, 2018 8:54 am
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Location: Edmonton, Canada
ccovell wrote:
Well, Yaros, speaking as a half-Ukrainian Canadian myself, Ласкаво просимо до розробки NES (і до Канади).
^^ bad Google Translate.

Дякую колега. Якби не не сніг у вересні, було б ідеально.
PS Your google translate was good

krzysiobal wrote:
Do not take front loading, it is shit in terms of development - if you make some custom cartridge, you won't be able to fit it in slot unless you place it in shell, the shelf might stop working at some random moments if it is weared or if you want to debug it (put some clips on chip legs to see signal, you have to tear it down which involves unscrewing around 20 of screws and shielding screens).


Too late..


I have a question. Everdrive here AFAIK costs 119 USD https://krikzz.com/store/home/31-everdrive-n8-nes.html

And in canadian retailer it is 119 CAD http://www.gamersection.ca/product_info ... ts_id=1083 but says that it comes with old/new random shell.

Does the one from the official website comes just as board?


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IMG_20180922_113356529.jpg
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PostPosted: Sat Sep 22, 2018 4:24 pm 
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I bought a FC Everdrive from the official site and it came with a case, I'm sure the NES one will also, since it's in the picture.

NewRisingSun wrote:
There are Nintendo-made top loaders with A.V. output, but apparently they are so rare that most people are not even aware of their existence, so it may not be a realistic option to get one.

In the late 90s I remember a few people on an NES forum managed to get those from Nintendo. They complained about the top loader's video quality, Nintendo asked them to send their system in, and gave them an A/V top loader.


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PostPosted: Sat Sep 22, 2018 6:05 pm 
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Memblers wrote:
NewRisingSun wrote:
There are Nintendo-made top loaders with A.V. output, but apparently they are so rare that most people are not even aware of their existence, so it may not be a realistic option to get one.

In the late 90s I remember a few people on an NES forum managed to get those from Nintendo. They complained about the top loader's video quality, Nintendo asked them to send their system in, and gave them an A/V top loader.

I intentionally tried not to talk about this subject because I felt the rarity of these made it impractical for the OP to achieve getting one. But yes, there are actually 3 revisions of the NES-101 (top loader):

1. The very common RF-only revision that has the jail bar problem
2. A very rare RF-only revision that does not have the jail bar problem. Nintendo redesigned the entire PCB
3. An even rarer revision that has A/V output as shown above. Nintendo, again, re-did the PCB (it actually looks like a revised version the previous revision I mentioned). Don't mistake the official revision with mods like this. The official Nintendo version uses the common Multi Out port (the same kind of port used on the SNES, Nintendo 64, and GameCube)

For #2 and #3, you aren't going to find these anywhere -- and if you do, the seller will want an exorbitant price for it (probably several hundreds of USD, if not a thousand).

There are so many threads on the nesdev forum here about all of this that I can't even list them all. But the point stands: there isn't a 100% reliable jail bar fix for the most common type of NES-101, yet there are probably 20 different "mods" people have published saying "this mod gets rid of the jail bars!" yet there's always evidence after the fact that it doesn't. Some involve cutting traces and running wires around to other places, others involve replacing entire parts, or adding on little mini-PCBs, blah blah blah. All these people are doing is destroying hardware that isn't being made any more, and I wish people would stop doing that unless the work is being done by an actual professional and the fix is understood by actual hardware/EE folks (and understanding *why* it fixes the problem). Instead all you'll find is a bunch of speculation and "this worked for me!" with half-ass results.

The advantage the NES-101 has is that its cart connector is a lot better than on the NES-001 (front loader), and for development, what krzysiobal mentioned (but that's generally subjective; it all depends on what kind of cart you're using). Solving the shoddy cartridge connector on the NES-001 is as easy as getting the Blinking Light Win (I myself bought two, and one is in my front-loader).

Edit: included photos of all 3 revisions known.


Attachments:
File comment: NES-101, RF only (has jail bar issue), most common model
rev0.png
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File comment: NES-101, RF only, with redesigned PCB (no jail bars)
rev1.png
rev1.png [ 782.88 KiB | Viewed 2328 times ]
File comment: NES-101 with A/V output (Multi Out)
rev2.png
rev2.png [ 400.35 KiB | Viewed 2328 times ]
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PostPosted: Mon Sep 24, 2018 4:38 am 
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For what it's worth I think everyone should have a top loader (either a modded US one, or an AV Famicom) simply due to the convenience of them.

The design is nice, they are delightfully small and extremely durable, making it really easy to carry around, and it has a much better cart connector that doesn't suffer from the spring mechanics of the front loader. You get to see the label of game you are playing, and can use adapter such as for Famicom games without any issue.


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