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PostPosted: Thu Dec 17, 2015 11:35 am 
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Joined: Sun Aug 31, 2014 9:55 am
Posts: 37
In the anago folders (command line and gui versions), I found multiple script files:

-mmc3.ad
-mmc3_v2.ad
-mmc3.ag

Which of these should be used for dumping mmc3 games, or when should each of them be used?

Also, how would one go about dumping AOROM games, since there is no aorom script available in the software/firmware package download?


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PostPosted: Thu Dec 17, 2015 11:58 am 
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Joined: Sun Sep 19, 2004 11:12 pm
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Location: NE Indiana, USA (NTSC)
Is there a BNROM script (for Deadly Towers)? If so, I'm 99% sure it'll work with AMROM/ANROM, but possibly not AOROM games that are 2 Mbit. The only difference between AMROM and BNROM is nametable mirroring, which can be fixed by editing the header afterward.


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PostPosted: Thu Dec 17, 2015 12:01 pm 
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Posts: 5891
Location: Canada
Here's a script I have lying around for 512k BNROM, which you could probably adapt for some AxROM variants, though there is probably an issue here if used on a cartridge that has bus conflicts. I don't know how anago dumpers deal with bus conflicts.


Attachments:
bnrom512.ad.txt [743 Bytes]
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PostPosted: Thu Dec 17, 2015 12:06 pm 
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According to this thread: viewtopic.php?f=9&t=10908&view=previous

The anrom.ad can be used to dump aorom, at least Battletoads? That would solve the issue in a way.

Still hoping for information on the various mmc3 scripts present.


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PostPosted: Sat Dec 10, 2016 1:16 pm 
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Formerly Fx3
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Location: Brazil
It dumped Battletoads, just changed the mapper to 7. :)


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