nesdev.com
http://forums.nesdev.com/

Questforge mapper info
http://forums.nesdev.com/viewtopic.php?f=9&t=15240
Page 1 of 4

Author:  rainwarrior [ Mon Dec 12, 2016 4:06 pm ]
Post subject:  Questforge mapper info

I wanted to play Quest Forge at my leisure in an emulator, but I'm not sure what mapper it is (or if it's a known mapper). Due to the simplicity of the game, I had presumed it to be NROM, but quickly discovered that not to be the case after attempting to dump it.

I saw some write pairs to $8000 / $8001 near the startup code, so I thought it might be MMC3, but it doesn't appear to be standard MMC3 either, unfortunately.

Does anyone happen know about this game's mapper? (It was made by Piko Interactive, if that's any help.) I've attached some pictures of the board, if they're of any use to anybody.

If I figure it out on my own, I'll report back.

Attachments:
questforge_board.jpg
questforge_board.jpg [ 676.88 KiB | Viewed 4812 times ]

Author:  koitsu [ Mon Dec 12, 2016 4:47 pm ]
Post subject:  Re: Questforge mapper info

I've asked one of the developers on Twitter to chime in. https://twitter.com/koitsu2009/status/8 ... 7460035584

Author:  rainwarrior [ Mon Dec 12, 2016 10:01 pm ]
Post subject:  Re: Questforge mapper info

Searching the board for "pocketgames" lead me to this post, and this aliexpress listing. I think I'm looking at an MMC3-style multicart mapper.

The Quest Forge game might actually be plain NROM once the multicart loader is finished booting.

Here's what the boot looks like:
Code:
$A000: $00 ; MMC3 vertical mirroring ?
$6000: $C1 ; ?
$6001: $80 ; ?
$6002: $00 ; ?
$6003: $00 ; ?

$8000,$8001: $06,$00 ; MMC3 CPU $8000-$9FFF = $00
$8000,$8001: $00,$00 ; MMC3 CHR $0000-$1FFF mapped linearly
$8000,$8001: $01,$02
$8000,$8001: $02,$04
$8000,$8001: $03,$05
$8000,$8001: $04,$06
$8000,$8001: $05,$07

; Here it loads stuff linearly from $8000 and writes to CHR

$8000,$8001: $06,$0C ; MMC3 CPU $8000-$9FFF = $0C
$8000,$8001: $07,$0D ; MMC3 CPU $A000-$BFFF = $0D

$6000: $C0 ; ?
$6001: $82 ; ?
$6002: $00 ; ?
$6003: $90 ; ?

; Shortly after this my dump and/or emulation begins to fail.


So, probably the next thing I will try is to artificially go through the boot sequence and then try to dump it as NROM once complete.

Author:  lidnariq [ Mon Dec 12, 2016 10:13 pm ]
Post subject:  Re: Questforge mapper info

rainwarrior wrote:
Code:
$6000: $C1 ; ?
$6001: $80 ; ?
$6002: $00 ; ?
$6003: $00 ; ?
[...]
$6000: $C0 ; ?
$6001: $82 ; ?
$6002: $00 ; ?
$6003: $90 ; ?
Looks sorta like the COOLBOY MMC3 variant?

Author:  rainwarrior [ Mon Dec 12, 2016 11:11 pm ]
Post subject:  Re: Questforge mapper info

lidnariq wrote:
Looks sorta like the COOLBOY MMC3 variant?

Ah! That was a helpful tip. It might exactly be COOLBOY!

Knowing that last write to $6003 would "lock out" the outer bank registers was important, I was having trouble getting the CHR data dumped without that piece of information.

Anyhow, I think I have now successfully dumped it as NROM! Yay!

CopyNES plugin/src attached in case it's useful to anybody. (I dunno if this would help for anything but this specific game; it's not a COOLBOY dumper, but just a hard-coded way to dump this particular game as NROM the way it happend to be set up.)

Attachment:
File comment: Title screen emulating!
QuestForgeTitle.png
QuestForgeTitle.png [ 2.12 KiB | Viewed 4735 times ]


Attachments:
File comment: CopyNES plugin source
PGQF.ASM [3.04 KiB]
Downloaded 113 times
File comment: CopyNES plugin
pgqf.BIN [1.13 KiB]
Downloaded 107 times

Author:  lidnariq [ Tue Dec 13, 2016 12:37 am ]
Post subject:  Re: Questforge mapper info

Out of idle curiosity, what's the Spansion Flash that's used there? I can't make out a part number.

(I'm kinda curious just how ludicrously much extra memory is on the board.)

Author:  rainwarrior [ Tue Dec 13, 2016 1:36 am ]
Post subject:  Re: Questforge mapper info

Yeah, it's hard to find an angle where it's visible. It reflects strangely. Looks like it says:
Code:
S29AL016D90TF102
822RBP94 H
(c) 04 SPANSION

Author:  lidnariq [ Tue Dec 13, 2016 1:43 am ]
Post subject:  Re: Questforge mapper info

Heh. "Only" 2MiB.

Author:  Diskover [ Tue Dec 13, 2016 2:19 am ]
Post subject:  Re: Questforge mapper info

From what I see, at the time of producing the game, have pulled Aliexpress. He misses me a lot.

Is not the editor afraid that the ROM, once in the hands of Chinese, will be massively copied?

Author:  maninboots [ Tue Dec 13, 2016 3:30 am ]
Post subject:  Re: Questforge mapper info

Hey everyone! Sorry I'm late.
The game is written for an NROM256 but I actually have no clue what Pico's solution is to get in on the cartridge.
So I guess I'm not much help after all. = /

Author:  rainwarrior [ Tue Dec 13, 2016 4:18 am ]
Post subject:  Re: Questforge mapper info

I was just gonna say, I'm pretty sure it's NROM cause I've now seen the end. ;)

Attachments:
questforge_ending.png
questforge_ending.png [ 1005 Bytes | Viewed 4673 times ]

Author:  infiniteneslives [ Mon Mar 05, 2018 2:55 pm ]
Post subject:  Re: Questforge mapper info

I'm just now seeing this thread, but this is crazy... These are the exact boards used by aliexpress sellers for the MMC3 capable 100 in 1 carts. My guess is piko contacted the chinese suppliers and asked them to provide boards with the rom he provided. I've seen mentions in some posts about this being an available service. And this is just their go to board. So an NROM256 game gets put on a 2MByte 3v flash chip with no level translation...

I ordered a copy of QF a couple days ago after hearing about how great it was on the assembly line podcast. Fingers crossed things have been improved and this isn't the board I end up with. If it is, thinking I'll dump the cart and program it onto one of my own legit 5v NROM boards..

Author:  tokumaru [ Mon Mar 05, 2018 3:14 pm ]
Post subject:  Re: Questforge mapper info

Are you saying that there are people out there selling homebrew games on those chinese "time bomb" PCBs? That's... terrible!

It's beyond disgusting when people risk tarnishing an entire market just to make a quick extra buck. If reports of homebrew carts randomly stopping functioning or damaging consoles start spreading, that could really hurt the community.

Author:  gauauu [ Mon Mar 05, 2018 3:18 pm ]
Post subject:  Re: Questforge mapper info

infiniteneslives wrote:
I'm just now seeing this thread, but this is crazy... These are the exact boards used by aliexpress sellers for the MMC3 capable 100 in 1 carts. My guess is piko contacted the chinese suppliers and asked them to provide boards with the rom he provided.


I know (from experience) that that's what he does with GBA carts, so I wouldn't be surprised if that's what he does with NES carts also.

Author:  infiniteneslives [ Mon Mar 05, 2018 3:58 pm ]
Post subject:  Re: Questforge mapper info

tokumaru wrote:
Are you saying that there are people out there selling homebrew games on those chinese "time bomb" PCBs? That's... terrible!

Sadly yes, I've attached photos of the aliexpress multicart I bought awhile back. Has same "pocketgames" branding and looks nearly identical aside from the connector pin count.

tokumaru wrote:
It's beyond disgusting when people risk tarnishing an entire market just to make a quick extra buck. If reports of homebrew carts randomly stopping functioning or damaging consoles start spreading, that could really hurt the community.


Indeed, it's rather disappointing to see it pop up in the homebrew community. Although based on piko's track history I guess we shouldn't be too surprised.. In his defense though, I would give him the benefit of the doubt that he didn't understand or could tell what was going on from a hardware perspective. I doubt it was intentional aside from cost motivations.

It's even gone so far as retrobit buying enough from 'pocketgames' to put retrobit's branding on the boards used for the Data East officially licensed multicart (board images attached). I purchased it and the thing doesn't even fit in a front loading NES because the connector bay is too shallow for the ZIF style connector. I guess they only tested in retrobit clones when making that mold...

It was one thing when you could tell what was junk based on the fact you were buying on aliexpress or ebay. But one would hope the retrobit carts purchased from Amazon would be legit, and having a homebrew only available in this fashion is pointing things into a disappointing direction where you have to try and verify the hardware prior to purchase..

Attachments:
File comment: Retrobit republishings of Data East and Joe & Mac carts.
Retrobit repos.jpeg
Retrobit repos.jpeg [ 1.8 MiB | Viewed 2553 times ]
File comment: aliexpress "pocketgames" branded famicom multicart back
IMG_0037.JPG
IMG_0037.JPG [ 1.37 MiB | Viewed 2553 times ]
File comment: aliexpress "pocketgames" branded famicom multicart front
IMG_0036.JPG
IMG_0036.JPG [ 1.48 MiB | Viewed 2553 times ]

Page 1 of 4 All times are UTC - 7 hours
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/