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PowerPak implementation for mapper 190

Posted: Sat Mar 18, 2017 5:48 pm
by NovaSquirrel
#nesdev wrote: <autorever> I read about "Magic Kid GooGoo", hoping there well be a mapper for powerpak in the future too. :)
I went ahead and implemented mapper 190 because it looked really simple.
I played through the first level and everything seems fine so far. I don't know how the original game looks on hardware but there's some random glitchy lines, and this game seems to slow down a lot.

Source is included (based on Loopy's MMC3), but if you only want the mapper file, then go and copy MAPBE.MAP into your PowerPak folder.