on my nes I want to split all three channels (squares, bass, exp). at first I was going to split them into 3 audio jacks, insert into a mixer, mix as desired (this process would be dynamic), then out it all as 1 channel.
can I avoid the above convoluted setup by instead using three 100k potentiometers that control the intensity of all 3 channels individually? I like this idea but I want to know if anyone ever tried it and can advise. a caveat would be the need to drill holes in my nes shell unless I think of another way to stick out the potentiometers
reason: I want a massive bass boost and the exp audio is too loud
can you guys help me out with an audio mod?
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Re: can you guys help me out with an audio mod?
NES audio produces very simple waves, which should easily be isolated by a good EQ, and boosted as needed. (assuming the channels are producing different tones).
nesdoug.com -- blog/tutorial on programming for the NES
Re: can you guys help me out with an audio mod?
Splitting pulses, TND, and expansion into three signals to be mixed externally is practical. What you request in your next topic, not so much.
Duplicate topic; discussion continues there.
Duplicate topic; discussion continues there.