First up, the 50MHz oversampling statement. This is actually a concern since the internal microcontroller/FPGA can lag pretty hard sometimes, for reasons that I do not know (Occurs very rarely in Gimmick, but some test ROMs can make it chug pretty hard.)
Secondly, let me correct this statement:
This does indeed happen, but it's only when the N8 Pro's NSF player is running. Can't figure out why either, but my guess is that it happens to be an implementation issue.N8 Pro spams $00 writes to DPCM, leading to lots and lots of DPCM bugs.
Finally, for anything related to mapper expansion sound, I am able to provide recordings of the N8's sound using either commercial or test ROMs, provided they fit under the original N8's 512K PRG/CHR limit.
The original N8 has a feature to let you set the expansion sound's mixing volume. Don't know how this happened all of a sudden, but it's a welcome update with the new OS (I didn't see it in the prior updates).Memblers wrote: ↑Sun Mar 22, 2020 4:05 amI have a Famicom EverDrive (older version), and the expansion audio has problems. It's there, but it's almost entirely drowned out by the 2A03. Impedance mismatch or something? It's my only complaint with this otherwise great cart, though. It's worth knowing, if one wants to get an FC version for whatever reason. Hopefully fixed in the Pro, I don't know.
Additionally, I noticed that if the cart detects a specific game that uses bus conflicts, it'll try and emulate the desired conflict, although support for this is very limited, and it doesn't always work.