C++ WTF

Discuss emulation of the Nintendo Entertainment System and Famicom.

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blargg
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Re: C++ WTF

Post by blargg »

Just in case anyone is wondering, there's no way to turn on all GCC warnings (despite -Wall), thus the list is necessary. It's a pity this is the case, since it means that each time they add new warnings, you must be sure you've enabled them. If they truely had a "turn all warnings on", you could add that to your options, then turn any off that you don't want. So when they add new warnings, you'd have them on, and if they were duds, you'd turn them off (-Wno...).
WedNESday
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Re: C++ WTF

Post by WedNESday »

All fixed now guys. Turns out it was a buffer overflow, FetchData[] not Mirror[]. Thanks for all your help.
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